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FF7 Tools / Re: [PSX/PC] Save Editor - Black Chocobo (v1.16)
« on: 2024-10-12 10:35:29 »
Can Black Chocobo add new materia that were created by mods?
When opening a New Threat 2.0 save, I see that when it encounters a materia it doesn't recognize, it just says its ID (for example, 0x42 for Osmose). But it doesn't let me create a materia with arbitrary ID.
I want to add Postscriptthree's Tweaks Morph As Well. I have the materia enabled in the mod, but I have no mod that actually create it in game (I'm trying to find out its ID, but even if I find it I don't know to make Black Chocobo add a materia by ID)
Maybe I need to use the hex editor?
When opening a New Threat 2.0 save, I see that when it encounters a materia it doesn't recognize, it just says its ID (for example, 0x42 for Osmose). But it doesn't let me create a materia with arbitrary ID.
I want to add Postscriptthree's Tweaks Morph As Well. I have the materia enabled in the mod, but I have no mod that actually create it in game (I'm trying to find out its ID, but even if I find it I don't know to make Black Chocobo add a materia by ID)
Maybe I need to use the hex editor?