What the hell is wrong with SquareEnix?
There are two sides to this question for me:
SIDE A: The side that has been talked about in this thread: Why did they ruin Final Fantasy?
My first FF game was Final Fantasy for the NES. Sure, the game's almost 10 years older than I am, but my mom kept her NES and all her games around, and now they sit in my bedroom. I grew up playing, besides Mario, SE's two major franchises: Dragon Quest (originally known in the States as Dragon Warrior) and Final Fantasy. Anyways, I went from FF1 to FF7, as at the time we didn't have a SNES. (We have one nowadays, but still don't have IV/VI for it... I've got them both on the PS1 though.) Of course, being like 5 years old when I started being able to read on my own, I never finished either of them because I was an impatient child. We've got every main FF game up to 12 in some form or another now, but I have yet to finish any of them, actually. I'm working on VII now though. But I've noticed that none of the games past IX, including spinoffs, (besides Itadaki Street which I was able to import - though I got that for the Dragon Quest side mainly) are any fun for me. Besides what has already been mentioned by others, I don't really have anything to add here.
SIDE B: Why won't Square Enix release more Dragon Quest games in the US (or other non-japanese countries)? I mean, seriously! I know this forum is for FF fans, but for those here who haven't played any Dragon Warrior or Dragon Quest game, you really should try one (or mulitple, or all of them) out. Dragon Quest has evolved throughout the years, yes, but it has managed to maintain storytelling and a classic JRPG feel throughout it's run. Even Dragon Quest X, which is an MMO, is fun - even fun enough to play in a language I don't understand. (Unfortunately, though I managed to play during the PC open beta, I cannot afford to pay the monthly fee to keep playing currently. And even if I had the money, I wouldn't be getting what I was paying for, you know, not being able to understand any of the story.) The only DQ game I feel (Beside X, because I can't judge it in japanese) that is lacking in story, is DQIX on the DS. It was disappointing, but I can chalk that up to being an experimental game - it was Dragon Quest's first foray into multiplayer. (Who thought that a multiplayer RPG on a handheld system would work? I guess it worked OK in japan due to the massive fanbase, but internationally I feel it was a bit of a flop.)
Also, I have to agree with Kalderasha about DQ8 being the best RPG on the PS2, but I really didn't like the "enhancements" made for the international release. Chalk that up to notalgia though. Oh, and load times.