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Xenogears Retranslation Project

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Micky:
I heard that some things were toned down from the Japanese to the English version, mostly related to Christian symbolism. And I can imagine  there are leftover pieces from the unfinished parts of the second disk around. But I remember seeing several scenes where Lacan is painting Sofia, so I'm not sure what other scene there could be.
But it definitely would be interesting to insert the English text into the Japanese version, to see the original.

Cyberman:

--- Quote from: Akari ---For inclusion we need to understand scripting system first =)
After that it will be easy.
--- End quote ---

For translation as well.   I don't think there would be a space issue as long as you rebuilt the structure table. It allows 4681 files and there are 4151 files on the first disk.  So there is room.
I suppose one can even use the empty slots ( 0 start 0 length spots) in the table possibly.
Have you examined disk 2 Akari? if so are they more 0:0 files on it? I know Disk 1 has a bunch disk 2 is probably pretty empty.

My speculation is that the files are indexed from the script.  I guess a little script poking is in order?

Akari:

--- Quote from: Cyberman ---
--- Quote from: Akari ---For inclusion we need to understand scripting system first =)
After that it will be easy.
--- End quote ---

For translation as well.   I don't think there would be a space issue as long as you rebuilt the structure table. It allows 4681 files and there are 4151 files on the first disk.  So there is room.
--- End quote ---


I really dont think game use that file system. The data somewhere else, because in russian translation file table was left unchanged, but file sizes are changed and my extractor crush with assert =)
Probably I just misunderstood something... need to be futher explored.


--- Quote ---Have you examined disk 2 Akari? if so are they more 0:0 files on it? I know Disk 1 has a bunch disk 2 is probably pretty empty.
--- End quote ---


Not really empty. Second disk contain 420mb of video (first disk only 241). Second disk missed most of field files (1 - 215mb/2 - 63mb)... but the number of files are much lesser.

Cyberman:

--- Quote from: Akari ---I really dont think game use that file system. The data somewhere else, because in russian translation file table was left unchanged, but file sizes are changed and my extractor crush with assert =)
Probably I just misunderstood something... need to be futher explored.
--- End quote ---

Hmmm the directory table is identical? Maybe we need to compare those tables.  If the table is only 32Kb in size it can easily be kept within one of the executables as well.

--- Quote from: Akari ---Not really empty. Second disk contain 420mb of video (first disk only 241). Second disk missed most of field files (1 - 215mb/2 - 63mb)... but the number of files are much lesser.
--- End quote ---
Well I ment by count LOL. Most of the 2nd disk is video (420mb is a LOT of viddeo for the PS1).

I don't have the Xenogears Japanese varient in any case how about generating some parsable XML type 'stuff' for the directory records?
IE

--- Code: ---
<dir  Start=#### Length=####>
<file Start=#### Length=####></file>
</dir>
<null></null>
<null></null>

--- End code ---

Then compare the data in some meaningful way.
It should be easy enough to see if everything is identical. If they are then that would make such a project a lot more interesting (and adding scenes in less likely).

Cyb

Lord_Skylark:
I don't have access to the japanese Xenogears, but if someone does, it would like to talk to them over email ([email protected]). If the japanese text can get extracted, then I can start on translation with an online person fluent in japanese.

The very short deleted sophia scene is NOT in either the JP or US version. It can only be accessed via the debug room.

That's why it would need encoding at some point in the game to play this scene. I imagine it could be called up with the same call-function that is used in the debug room, but place it at some point during the course of disk2.

Thanks,
~Sky

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