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Misc Audio / Re: [FF6] [OPEN BETA] Dancing Mad - FF6 Audio Replacement using MSU-1
« on: 2018-09-09 22:18:35 »
What's the best way to send it to you privately? I'm not posting my updates publicly until I get it into a more stable state where I'm actually ready to have people look at it (no point accepting the bug reports if I'm just going to tear it apart again). I also have the full, mostly documented disassembly of the SPC code that MathOnNapkins sent me and I transcribed into a form that can be reassembled, which I found to be very helpful in debugging the last annoying issues I was dealing with (especially when it comes to volume and fading, there are actually four entirely separate volume variables, which was a HUGE help once I figured that out and how they interact, you only need to account for two of them on the SNES side for proper MSU-1 handling). From what I understand, the SPC engine is VERY similar between CT and FFVI, so it should be relevant, even if not everything matches up 100%.