Final Fantasy 7 > FF7 Tools
[PSX/PC] Field Editor - Makou Reactor (2.1.0)
Axel Firestorm:
I was wondering, is it possible to play a song that isn't part of the game's original soundtrack if the .ogg file is put in the right folder and without replacing any of the existing tracks? And if so, how would I do that? I have a mod that I'm working on that I'd like to include a certain song if I could, as it's relevant to certain new scenes I'm adding. The mod'll work without it, but I'd really like to include it if I can. Thanks! I'm using version 1.8.3, if that helps.
myst6re:
On the PC version, Makou helps you to change the list of music IDs played in a map. Those IDs refer to specific MIDIs in the original game, and you can override MIDIs with FFNx and in the Steam version of the game.
In Makou you also can use a new ID, for example if you put 100 to the music ID in "Tutorials/Sounds..." you will ask the game to play the music ID 100. I think FFNx is not ready for this, because it uses the music name list from the game, but you can create an issue here https://github.com/julianxhokaxhiu/FFNx/issues to ask this feature
As a start, look at this list https://github.com/julianxhokaxhiu/FFNx/wiki/How-To_Audio%20Configuration
I advice you to add you first new song by replacing "comical" which is unused in the original game
Axel Firestorm:
Thanks, I replaced comical.ogg and it works! In case you were wondering, the song I'm adding is a rendition of Jessie's Theme from the remake redone in the PS1 style of the original game. I didn't do it, a girl named Sara G made it, and you can listen to it here on YouTube: https://www.youtube.com/watch?v=FC1H2Ny6IkU&list=WL&index=5
Axel Firestorm:
Just one more question. I've found out that although the song works, it doesn't loop. It only plays once. How can I set it to loop like the other songs?
myst6re:
Look at ogg metadata in other files, you'll find one attribute with the loop time, do the same thing in your ogg with the same attribute name.
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