Thanks! If you remember how difficult it was originally, it should be pretty self evident that it's harder. You may encounter a new enemy I made in a random battle before the guard scorpion. It's name is robot.
Thank you, it was indeed on normal difficulty, I would have noticed straight away had it been on Hardcore It is not an issue anymore however as everything that i had problems with before now works using the bootloader, so I am playing on hardcore.
I am currently up to the Gold Saucer and enjoying the new difficulty immensely. I only have 1 minor gripe so far, and that is the erratic difficulty spikes (the first Jenova fight for example), but i was so happy when i managed to beat it (using all my ethers and bolt plumes etc in the process though). Nothing I can complain about, it's a mod made by 1 guy giving it out for free (and doing a fantastic job at that), so i am very grateful!
I am wondering, did you change the kill counts for learning new limit levels? It seems no matter how many enemies Cloud finishes off, he just won't learn Blade Beam, while my Tifa and Red XIII have already learnt their 4th limit breaks quite a while back. I think originally it is 80 or 120 kills with Cloud before he learns Blade Beam, I am pretty sure I have killed way more than that (i was level 24 when i started trying and am now level 33).
Did you change anything related to that?
I am using Ifrit on Cloud to finish off the monsters outside the Gold Saucer in one go. I checked on websites and everyone says that Summons DO count towards the kill count but i am starting to have doubts.
UPDATE!!!!!! Just to check if something was wrong, I switched back to normal mode for 1 fight to see if it was bugged. And guess what, i got both Blade Beam and Meteorain by just killing one enemy, without even first getting Climhazzard, so there must of been some kind of bug in the game.