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Messages - SquallLeonhart

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FF7 Tools / Re: FFVII Field Models + Animations
« on: 2023-12-09 11:37:22 »
This message here is not for reading, I just made a mistake when replying to your message, I don't know how to delete this quote

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FF7 Tools / Re: FFVII Field Models + Animations
« on: 2023-12-09 10:57:22 »
Hi, process:

- Generate glTF files: install kujata, configure the directories and run the methods to generate the gltf files (field and/or battle)
- Output contains *.gltf, *.a.gltf (animations), *.bin (data), /textures/*.png (texture files)
- Or just download these from (format of files names from here https://github.com/dangarfield/kujata-data/tree/master/data/field/char.lgp but with the domain: https://dangarfield.github.io/kujata-data/)
- Import .gltf into blender (which automatically imports the .bin and textures.
- If you want animations, you should combine them before you import - eg https://github.com/dangarfield/kujata-webapp/blob/master/angular/src/app/field-model-details/field-model-details.component.ts#L152. I'm sure there are tools to do it for you, but it's probably more technical that you're looking for. But it is what it is

I downloaded the folder in gltf format and managed to open the models on blender, but I didn't understand the part about importing the animations, how can I combine them? Is there no way to download them with everything included?

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FF7 Tools / Re: FFVII Field Models + Animations
« on: 2023-12-06 19:13:38 »
I built upon kujata:
https://github.com/dangarfield/kujata

It exports ff7 to common web based formats (such as gltf, which you can open in blender). Have a look.

Example usage:
https://dangarfield.github.io/kujata-webapp/battle-models

You can see the requests and all files that are hosted.

Hello, I sent you a private message, if you could respond there I would appreciate it, I really need your help, Thank you

4
Hello everyone, I recently found this plugin for Blender - https://github.com/jacobvalenta/ffimport/tree/master But it is no longer functional, I tested several versions and it gives the same error, below I will send a photo of the error, is there anyone here who understands Python to fix it?

https://postimg.cc/PvhGTFtY heres the link of error pic.

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FF7 Tools / FFVII Field Models + Animations
« on: 2023-11-20 19:51:39 »
Hello, I'm looking for a link to download a pack with all the field models with their animations, I've already tested it with Noesis but it only gives me the model with the standing animation.
I already have all the Battle models and the animations, I just needed someone to help me share this link with the field models with all their animations. it can be in .FBX format if possible to open in Blender, Thank you

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Hello, I'm looking for a link to download a pack with all the field models with their animations, I've already tested it with Noesis but it only gives me the model with the standing animation.
I already have all the Battle models and the animations, I just needed someone to help me share this link with the field models with all their animations. it can be in .FBX format if possible to open in Blender, Thank you

Please stop posting the same thing in multiple semi-related threads. Make a new thread of your own. -Bonez

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Guys, I've recently been playing FFVII and I'm using [Tsuna Mods] Cosmo Memory, and I noticed that the Field footstep it works correctly, the question is if you use the Analog Stick the Cloud runs but it only produces the sound of walking, if you use the button A or X even when running on analog it already produces the sound of running instead of walking, well it must be a bug on analog stick, because if you use the D-pad the cloud walks and produces the sound of walking, if you press the A or X depending on the control we have, it runs and produces the sound of running, that is, it is correct with the D-pad, as for the Analog stick, it does not walk, it automatically runs! and it doesn't produce the sound of running but of walking, so it must be a bug, try it yourself ands fix it please if its a bug, thankyou!

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Please i need help :C, i don´t know how to put the textures Battlefield and G.F from "Mcindus" and how to upscales files :C i´m not good in english , but a need help, anyone does one video for youtube to explain how to put this mods, the others mods texture and etc i know right, because they have everthing and its so easy to put on tonberry, please, i want know how can put the textures battlestage with hd clouds and montains , grass etc, and g.f texture in hd :C...

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