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Messages - satsuki

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76
What do you mean , can you be more precise ?

77
Hi Satski, does the mod still support transparent dialog box, battle menus and user interface? I can't seem to make that work. I am using 7th Heaven.
it's an AIO pack feature (with FFNx) you may use it with some patch but ask 7th support ^^

78
Updated the Menu and Font 7th pack
-Added multilang opening credits
-Added HD ending credits texts too



79
Updated the Menu and Font 7th pack
-now you can select the elements you want to use from it
-added multilang game over screens


80
When I use CTRL + R to soft reset the game, the game seems to lock up when I get into battle. The whole screen goes black, and while I can input battle commands, the never go off and I have to hard close the game.
It's not related to the pack, it's probably related to FFNx, you can ask here (provide the FFNx log too ^^) : https://discord.gg/QAsADC93

81
Updated all my 7th mods:
-All mods are now a mod folder instead of an iro file (way faster with advanced animation, and overall faster (mainly with mid/low power computers)
-Added opening crédits and gameover textures to the font and menu pack.

82
¡Halo!
First of all, thanks for the impressive job you are doing.
I did install the last update and everything seems to be as georgeous as it was on a CRT or even better, but we Spainiards (or at least me), have some big issues with the original translation of this game in our language. The whole game translation's feels like if it was translated by a maschine and, in fact, the translation itself is known gobally for the spanish comunity as a big meme.

Here's an example:
''Savepoint'' which means ''Punto *DE* guardado'' (a place or ''punto'' where you save your progress) and it is translated as ''Guardar punto'' which means ''save a point'' (I don't know, maybe like a score one or something tangible, you know xD) It swaps completly the sense from genitive to infinitive and belive me, this is but the tip of an aberrant iceberg.

Well, jokes aside... I have 0 problem on playing this in english but it's more enjoyable doing it in my own native language so I decided to apply a translation patch before (and after as well) installing the mod itslef. It was okey until I saved my game and I tried to continue with my journey the next day to find that the savegame was corrupted and it isn't an exception, it happens to me all the time.
So now the question is: Is there any way to make this patch run along with this mod?

Thanks beforehand and don't be so rude with me if I'm ignoring anything related with the compatibility of this stuff.
As the save/load of the game is make by ff7.exe and not by my mod you could try :
-install steam ff7 from scratch
-install my pack
-rename ff7.s.exe to ff7.exe (because in my pack ff7.s.exe is used to launch the spanish version of the game)
-apply the patch to ff7 (be sure to use a patch for the 1998 version of the game)
-rename ff7.exe to ff7.s.exe

if it doesn't work i don't know....

83
Has this been fixed?
I was never be able to reproduice it so i don't know ^^'

84
AIO 6.53 update
-Updated FFNx.
-Corrected a rare bug of battle animation slowdown with no mouth option (again, now it's 100% ok ^^').

85
Updated the 30fps et 60fps FMV iro's to use the original upscaled version (some was the no chibi one by Cosmo because of a mistake)

86
AIO 5.62 update :
-Updated FFNx.
-Updated some menu's portraits (by Aavock).
-Updated the always run function with all languages (compatible with sound overhaul, thanks Chrysalis).
-Added the True Honey Bee Inn (missing BHI fields, thanks Cloudiar, english and spanish only ATM).
-Corrected a rare bug of battle animation slowdown with no mouth option (thanks Bumpin' for reporting it).

87
Yes, I understand that, and I'm not asking for support. I am asking users of your mod if they know which are compatible to save installing a dozen or so for no reason. If not, I'd be more than happy to start a list myself.
OOB no mod is compatible with my AIO pack, it's a self sufisant pack, it's not designed to be modded, if you try to mod it you'll probably breack it ;)

88
Is there a list of mods that are compatible with this one? Eg: any gameplay mods to make things more challenging?
As said in the 1° page, this pack is an AIO, it's not designed to be modded.
If you want to mod more, go to the 7t way with the iro i provide as a base

89
yes delete the folder to remove thrid party file

90
@EZ 724
i'll test about the motorball stuff asap, could you take a video of both ?
the other report are vanilla game bugs, not related to my pack ^^

@minico
delete the steam ff7 folder and download it again

91
This bug isn't related to my textures as it's working great in my AIO pack.
So it's related to some 7th setting or to another iro.

If you use only my fields texture without any other mods, do you have the same issue ?

92
you can't add skip for some scenes without massive editing the flevel game scripts, i won't do this, it's not the goal of this pack

93
try with the keyboard shorcut, it may be related to your gamepad (some gamepad use the same axis for l2 and r2 so you can't realy use l2+r2)

94
...One issue; the speed hack controller shortcut (L2+R2+Left/Right) doesn't seem to work for me? It's worth noting all other controller shortcuts listed work just fine and as intended. Any ideas?  :-\
If you are using 60 fps mode + vsync enabled, and if you have a 60 fps display, the speedhack will be invisible because capped at 60hz
Do you have any speedhack message enable/disable onscreen when you use the shortcuts ?

95
@casedistorted
As you're the only one to report this bug i assume it's related to your computer.
Witch cpu/gpu do you own ?

@kstarr719
I wich i own a steam deck so i can test it and found a way to use my AIO pack with it (to much money for me ATM).

96
5.61 update available
-Updated FFNx (lots of optimisation for 60 fps, HDR FMV corrected).
-Updated Cosmo Memory (added worldmap footsteps).
-Updated 60 fps fields animation for modern 3D model.
-Added some flevel script correction for 60 fps mode.
-Corrected the alway run option for the french exe.

97
Thanks was a typo in the game lancher, will be corrected in next update

98
@All, field's iro updated (you need lastest 7th canary and lastest FFNx canary), it's faster OOB than previous version, and you can choose different level for fields animation depending on your computer's power

@OblivionViridia
option 1 : try yourself and you'll see ^^
option 2 : SYW is simply better in all ways (more consistant, bug free (ATM no reported), have fields animations...)
>I won't answer any question of this style from you, you just don't seem to understand what i say.

@Shady91
Could you get the full error message and post it here in text mode
Why don't you use the french pack version ? it's way more complete an have a good translation too.

99
try without the 60 fps fmv please and let me know (it can appen on 30 fps fmv too, it'll be solved in next update with FFNx updated)

100
@teban_me
in the steams's ff7 folder ("save" subfolder) for exemple for me it's "C:\Jeux\Steam\steamapps\common\FINAL FANTASY VII\save"

@nestra
launch ff7, go in options, change the controls then save game (realy important or the controls changes won't be saved)

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