Final Fantasy 8 > FF8 Tools

[PSX/PC] kernel.bin editor - Carbuncle (0.9)

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dkma841:
Good job sir! Some sort of screenshots would be nice :)

gledson999:
colly help me can you locate for me the kernel.bin on psx iso

can you digit the offset of location on the ISO? thanks

LandonRayW:
1DD2E8 in the actual disc image (not FF8.img) on the NTSC-U version.

Colly:

--- Quote from: gledson999 on 2012-09-11 02:12:09 ---colly help me can you locate for me the kernel.bin on psx iso

can you digit the offset of location on the ISO? thanks

--- End quote ---
For example FF8DISC1.IMG PAL: 0x5000

But the game are loading fixed number of bytes from it. If you want change it (if your kernel.bin are longer than original), you have to edit value in 0x2C04.

gledson999:

--- Quote from: Colly on 2012-09-11 17:33:31 ---For example FF8DISC1.IMG PAL: 0x5000

But the game are loading fixed number of bytes from it. If you want change it (if your kernel.bin are longer than original), you have to edit value in 0x2C04.

--- End quote ---
Colly my method are the game dialog are compressed in lzs and i decompress into (*.dec) and after translated I put back into the ISO via Winhex, but the kernel.bin I'm not located into the Iso :'(   


Colly the kernel.bin are compressed?

what initial and end offset of the kernel?

thanks for you reply :wink:

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