Was following the guide for FF7 7th Heaven, after converting it from Steam port to the 98 version, and to my dismay, the mods that are present in Reunion, not are they nonexistent, but the mods that are in lieu of them are useless. What do I mean?
Take this video
https://youtu.be/zInKUeTDGVo?t=543 for instance, you can see that all the in-field and world models are the same as being used when using Reunion on the Steam port. In the workshop, the name of the mod is called Field Models - Character, Enemies and Objects. But, upon looking at the Workshop, this mod does not exist, so far what I've only seen is a mod that changes the overworld/map models, but in dungeons, towns, all character are the stumpy Chibi models, further adding to my disappointment. The next grievance is the fact that the battle menu gets messed up when I try to filter the backgrounds with a filter mod. The Beacause Mod doesn't seem to work without messing up the menu, in short, I can't replicate any of the mods that Reunion has, and those actually work.
That, and whenever I post, no one, and I mean no one, ever seems to be around to answer my question and concerns, I thought this was a closer-knit community, I guess I was wrong. I don't have high hopes of being able to find a solution to wanting to use the same mods Reunion has, in conjunction with smoothed backgrounds (I can't stand pixellation, hurts my eyes).
- 60 FPS battle fix
- Re-translation
- Fixed menus
- Enhanced models outside of battle
Is this not possible with 7th Heaven at all?
~ Yes, they're all still there from the video. In fact, more has been added since the video was uploaded. But I am not going to update it every time I do small updates to the Catalog. When the next big update occurs with Catalog 3.0, a new video will be uploaded that reflects everything that is current with 7H. ~ EQ2Alyza