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Messages - cloudiar

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1
Thanks for all the answers!

I have one more question, if you don't mind: have your restored background been upscaled by Satsuki, by any chance? if not, might I suggest proposing him to do it so that people that use his upscaled textures together with your True Honey Bee Inn modification will have consistent upscaled quality inside the game?

Cheers!
I can confirm this ;)

2
First, congratulate you again for making the best utility of FF7, although being synchro I still long for the stability of versions 1.6.X, again I have delays and serious problems due to instabilities, I leave my conclusions after months of long work (in the last version 1.8.5):

- After using makou it can break randomly (I've tested it on two different computers), usually when moving code/editing modules/, but it can happen almost in any action when there is such a problem

- Even if you edit a single field (instead of flevel.lgp), the instability seems almost the same, it can crash in the same way, I don't think the instability is due to running full flevel

- Mathematics/binary operation/Mod putting it with assignment of two variables (example [5][0] = [5][0] mod [5][1] variable, it will crash directly when executed, this gives me important problems, preventing me from doing things as random assigned from a variable, without this flexibility is lost and the code will increase, in my current work it is a problem because I am running out of field space

- Finally, a crashed field was generated that has an unidentified ID in flevel.lgp, I don't know if it will cause more problems, but it is not the time to migrate to a new flevel yet

If you need any more information or files, let me know, otherwise you already know that your program is exceptional, the new buttons/functions are appreciated, but it is somewhat hampered by instability problems

Probably my time with Makou Reactor is nearing the end, so you should consider some improvements, not for me anymore, really for others, in the future many more people will use this, here are some suggestions:

- Individual text export/import (without code), in my case I can't publish my work in english because of this, and I don't know any alternatives

- Individualized variable manager, that you can save names in independent ID, again I repeat that it would not help me much anymore, but it will help others in the future, it is very easy to mix and lose data because the VAR is general for everyone, in my case is an odyssey because some fields use more than 50% of the variables for minigames or custom modules

Finder that allows to identify and eliminate "unlinked code" (by script), this can be complicated I suppose, but it would be very useful

Good luck with the work, if you need any file or additional information I will be there, I hope everything goes well for you and thanks again, especially for Makou Reactor

3
Hi Salk  ;)

This is a true restoration, for that reason it is called "True Honey Bee Inn", the details of the arrangements and the changes are in the first message, it is a complete restoration, including the scenes, layers, walkmesh, etc.

Correct, it is original content, but adapted, fixed, there is only some slight change, the reconstruction is evident since not even the scenes were linked correctly, in addition to repeated npc, we are talking about a scene that was a beta, just like the cutscenes , requires adjustments so that it does not clash with the rest.

4
Thanks  :)

Yeah, coming soon!

5
Finally it's time to play, there is finally a playable version. :-[

On the first page links and all the information, thanks!

6
Hello everybody!

Please if any moderator can delete other topics (repeated) it would be great, thanks

After many problems I have been able to finalize the base of the unused field of "Honey Bee Inn", which consists of three field IDs, the main entrance was undoubtedly the most problematic (onna_1), in the other two I had to do some " fixes ", but they work really well and it's almost a miracle that we can enjoy this on the pc version

-Fix list-
Spoiler: show
-Layers that were broken by the import of PS1 format, they have worked enough to do this, it is clean, the layers that were broken in onna_1 were fixed by [email protected] (thanks friend!)
-Walkmesh, steps on the sides did not exist, they made the field very orthopedic to move
-Errors of animation, text, windows, scripts, etc
-Map jumps
-I changed an npc because it was repeated
-Code link so that all events are ready, and more inconsistencies
-Some minor memory changes


-Demostrations-

True Honey Bee Inn (English) (HD)
https://youtu.be/DgB8sGEqAXE

True Honey Bee Inn "Original' (Spanish)
https://www.youtube.com/watch?v=1MqD4FRyFn8

True Honey Bee Inn "HD" (Spanish)
https://www.youtube.com/watch?v=UDPsJVQS1Vw


-Credits-
Spoiler: show
I want to share the honors with [email protected] (https://forums.qhimm.com/index.php?topic=20418.0), he solved the problem of the layers that prevented me from working with everything else, also with Satsuki who was in charge of converting those backgrounds into HD, Tsunamods by the FFNx (without forgetting TrueOdin!), Either I forget about Mystare, well you already know that this is my kitchen: P

Mystare (Makou Reactor)
https://forums.qhimm.com/index.php?topic=9658.0

Chibi models (NinoStyle)
https://www.nexusmods.com/finalfantasy7/users/6598180

Satsuki (Backgrounds HD)
http://forums.qhimm.com/index.php?topic=20434.0

Tsunamods (FFNx)
http://forums.qhimm.com/index.php?board=54.0

Sacepi
For the english translation (I love :-\)



Finally, I am thinking that we should be able to play this all, my intention was to add it to my FF7OR project, normally I would not want them to use content before finalizing the project, but this deserves to be added also in the original game

Download True Honey Bee Inn 1.0 (english)
https://mega.nz/file/3NowBZaY#gvkMvEUOz38CsxcHyMNpdWnzUxY7BRa8htmAtroJNzo

If you plan to include this in a mod that is a joke, you do not have my consent to add this

Mainly I agree to include it in Vanilla versions, anyone who wants to include it in public versions should contact me, and also give credits to me and my colleagues [email protected], Mystare and Sacepi (if you think use English version)


The english is corrected as much as possible, please respect the translation, if there are any code problems comment it and I will review it


Greetings and thanks!

7
Releases / Re: [FF7 PC]Mod Des-Enlace
« on: 2022-02-22 06:35:10 »
He says that I disrespect him, but have you read his answer? he has put me at the trash level, he says that I am "the worst person he has ever met", I think it is more unacceptable than the comment that you have deleted me, just for being the only one who thinks badly about his, while he deleted my comment arbitrarily, just for being harsh, when you do a job to "respect nothing", you should be prepared for negative criticism

Although it is a circus, he uses some elements that I used, so he can easily tell me to copy me (him or others), or that I have based myself on him, and I already gave him technical comments and also offered him to join my project , if you prefer to learn only using the game for experiments (that's how I started), it is not necessary to be public, it all boils down to "if he has the right to pervert the game, I should be able to say he did it"

He also points out my ego, a person who seeks glory does not offer teamwork (he does, so who seeks prominence?), I am sorry I have not been softer but his disqualifications and lies about me are still here

8
Releases / Re: [FF7 PC]Mod Des-Enlace
« on: 2022-02-21 20:11:14 »
You have the right to cross-dress the game in the same way that I give an opinion about it, here you can't delete the ones you don't like, that's why I say it, you have the right to dress up the game in the same way that I have the right to say what you do!

If you don't like it, it improved or you can accept it, ignore me, but I can comment on your work and here they won't delete it even if you start crying

It doesn't matter if my project is the best or not, you invent my ego, but if you want to say that your two-year-old Frankensteinian mod is better than my ten-year-old, I try to improve it, you just use it as a puppet

9
Releases / Re: [FF7 PC]Mod Des-Enlace
« on: 2022-02-21 18:24:01 »
I have commented on his youtube channel (previously I only made an appearance to congratulate them in a video, but surprise, that did not delete it) he has omitted my comment for being simply bad, if he is free to do anything with the game, I also have an opinion, since my opinion was thrown in the trash so I come here to express myself, because here he cannot arbitrarily suppress my opinion.

10
Releases / Re: [FF7 PC]Mod Des-Enlace
« on: 2022-02-21 16:24:11 »
This is going to be my last message addressed to you, and you force me to come since you have unfairly censored me on your YouTube channel, because you only know how to accept positive criticism (something really unfortunate), also I do not tolerate that you say that I persecute you, I have only expressed my opinion (hard, but fair) and you have censored me

I've been here for too many years, FF7 is almost like a son to me, and almost everything I can see in your mod is a violation of the original concept, forced content and turning all this into a circus, I can't stop you from publishing or finishing all this work, but if I tell you "Honey Bee Inn" is pitiful, morally you shouldn't be able to do whatever you want with the game and publish this knowing it's so horrible, and you do not have permission to include my reconstruction of the Honey Bee Inn because it is surrounded by disrespectful content (you remind me of Kuugen, but you're getting over him)

Some seek glory (not me, that's why I offered you to collaborate with me) and I wasn't wrong, you are one of them, otherwise I don't understand how you are able to publish this shame, based on your rigor I would have finished my project a long time ago, but I don't like to publish rubbish, I have waited the necessary time to be able to show something that respects the original

You don't respect the history, nor the legacy, and since you don't I have the right to say that it is horrible, an insult to the original concept, a project that could pay tribute to dr. Frankenstein, I feel ashamed that someone could violate the game in such a way, you are a good person, but with a bad job, one thing is to make a "joke" mod to laugh for a moment, another is this, someone who respects the original game should not accept this, you are free and I congratulate you for the effort, but not for the result

I am sorry that this comment may seem offensive, but it is only an opinion, and I am prepared to receive criticism with my remake, including yours, I know that it will contain errors and things that can be improved, but I know that I can be calm because I have worked loving this game, respecting the maximum possible content, is what one of the best games of all time deserves!  :|

Restored. Was really proving a point. And need to seek clarification on the possible claim of theft in this post... But Cloudiar's been told to stop this. - bonez

11
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-19 06:20:35 »
Cloudiar contacted me in private and I sincerely apologize for this entire thread's contents.  Its wasn't completely motivated by it, but I indeed let the private incident mentioned at the beginning spillover into public, which was completely unnecessary.

and to clarify I never did think Cloudiar and/or Turboss were trying to maliciously trick anybody, just that due to circumstances that was the end result of what happened - regardless that information shouldnt even be here

Now I need to go watch the legendary football coach Herm Edward's speech titled "Don't Press Send"

We should have done that from the first moment, but now that no longer matters

We are going to continue with the real topic, I hope that once it is published you can enjoy it, I am sorry for the detail that started this, the translation, but it is understandable that I get angry because they compare my English with that of my friend, who also does not like the game, it's just a gift he gave me for everyone

12
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-19 06:18:37 »
:roll: 
Cloudiar, I've never seen you ask for help myself, but you might find more responses on the Discord. it's way more active.

You're right, but the language barrier also makes it difficult, I'll try to make time for people there to meet, thanks

13
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-18 19:22:36 »
Again you surprise me with more stupidity.

I can't be aware of this, 99.999% of the time involved in the project is mine, I can't be worrying about everyone, isn't it enough for the community to share the work of more than ten years?

To think that I do all this alone is already more than too much, I would have liked to receive more support because most of my work is neutral and respects the original content, but what happened with Kuugen and also being in Spanish that complicates things

NT is the only mod that can come close in amount of time, but still I've been working for more years, most of my work doesn't exist in videos, nor is it documented

Is not sufficient? Do I have to make some tool for you to be happy? Very good, but the only thing that would do is an algorithm so that every stupid thing you write is eliminated, then you would quickly fall into oblivion

14
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-18 15:57:37 »
With the only person that I have had differences in reference to tools is with Mystare, a naive person like you cannot understand enough what it means to break so much work, that you say that I am ungrateful for that reason is ridiculous, we have simply lacked communication, for barrier of the language and more things, but he knows that I will always be grateful to him.

Besides, that's between him and me, you have no right to interfere and you don't have the right to interfere here either, you've only come in to throw shit, when you should have understood why I've bothered, although normally my manners aren't the best.

What other apps am I complaining about? kimera? ProudClod? Wall market? Touchscript?

I got angry about the unfortunate comment about the translation and I took the opportunity to say that nobody was interested in helping about something that could be perfectly official, when things like that are of interest and they also complain, I repeat, it is logical that I get angry.

When I talk about interested people I don't generalize in qhimm, I've also been robbed out of here, you only talk about what you know here, you don't really know me.

-My rebuilt Sector 7 cutscenes were released before they premiered in my game (FF7 End Core).

-I have given complete fields privately, even my "Auction Loveless", this took whole months of work.

-I have said many times that when my project is completely finished I am willing to offer the main equity (something that Kuugen did not respect)

-I am willing to share True Honey Bee Inn without even finishing my work

-I continue to give support to guys who tell me about problems editing ff7

That's how ungrateful I am? You say the bad but what about the rest? because you don't really know me, you only base yourself on your own conclusions by the Triple Triad and forum posts, congratulations but it's not enough friend. I always said it and I always will say it, even if I finish this and was crowned as the "king", the teachers here will always be companions like Mystare or my friend TurBoss, the people who started this from the beginning, amen.

15
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-18 08:42:35 »
You really are so stupid, I have never said that everyone wants to steal, sometimes I have acted badly, but I know that in the end people will have the credit they deserve, especially Mystare by Makou Reactor, he knows that its first is born from him, he knows that I appreciate it just as others know it, if FF7OR is not so good it will be my responsibility, if it is a resounding success, thanks to them, and I am willing to share honors, it is not my own glory, that is why I have always been open to collaborations with this (although many years later, someone did)

Probably because I'm the one who has spent the most years rebuilding the game globally, trying to be as respectful as possible with the original concept, mostly this project is a legacy

You have no idea what it's like to spend more than 10 years preparing something that nobody can try because it started being stolen, this has probably been a bigger problem than the passivity of some people who are here and just wait for the content

Also thanks to people like you who try to intoxicate this, the most complete project will be born, without even thinking about it, this shit stinks of "true remake", I'm sorry, I hope you stop crying one day, others do things that you wouldn't even do in 4 lives, not even using the continues, and game over...

In the end being objective sooner or later you will end up playing some of my work, I hope you come here to say if this is "shit" or really brilliant, if not you are banned :P

16
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-17 23:29:21 »
He volunteered for this, although he had no obligation, and?

You are the one who transforms this into a detective story, I had the idea of ​​how to fix it and he knew how, then how to apply it was a TurBoss thing, he didn't take advantage of anyone

What were you doing when Kugeen stole my demo?

At that time I had been working for years, I don't think you can understand it at all if you speak without having a clue about something like that

It seems that you were waiting for me because really
He's not mad at me, I think something's wrong with your life

Nice detail, but I guess I play Sonic 3 better than you :)

Pd: I repeat, you are making a circus of this, if you want to continue with things that are not related to the project,  privately

17
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-17 20:55:35 »
Do you know exactly what happened?

What we talked about in private?

How do we stay?


Honey Bee Inn is something that everyone can want and the other was simply for something that was for me, he offered himself but I repeat... do you know everything that happened afterwards?

If you had a problem with me before, you could have told me, it's normal that it bothers me when they compare my friend's level of English with me (mine is bad), it bothers me for her and also because everyone would want to play this and it only took one person to that it was a high-level English ...

18
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-17 17:17:04 »
dlpb helped you with your card game when you came to us for help with it, then you got your help and didnt give anything back in return

then you complain that no one wants to help you



sound about right?

What are you talking about?

He has had what he has asked of me, that you come with that seems ridiculous to me, if he has a problem with me he would have already told me.

He offered to help with that, I told him if he needed anything to contact me, and I also told him about the Honey Bee Inn, what other arguments do you have?

I only understand that you come here to throw shit if you are his representative, otherwise you are simply an idiot.

19
WIP / Re: [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-17 04:23:06 »
I think you are too strict, I plan to change the expression "haha", but honestly not much else, that translation is not mine, it was made by a friend and she has a good level of English, buts she should be credits, Sacepi.

Ironically, that translation was made by her because no one wanted to help (and I already asked for help a long time ago), I warned people but it was a great surprise, no one helped, but then some has the first to ask for this.

I think it's obvious that these facts bother me, she has done it without liking the game while many fanboys here prefer to play the same game again, here each one to their fun or to their own glory.

FF7OR is just Final Fantasy VII OVA Remake, if you don't know me too it's probably because my demo was stolen about 8 years ago, I've had to work in the shadows because other people prefer to copy rather than work.

Channel FF7OR project:
https://www.youtube.com/user/Cloudiar

20
WIP / Re: True Honey Bee Inn
« on: 2022-02-16 00:14:34 »
Exactly, I will publish both versions in English and Spanish, for other languages ​​they will have my permission to modify if it is for the original version 97/Steam, if someone wants to install it manually (I would have to link the others fields in those cases).

Obviously this content will also be included in my own #FF7OR remake project, coming soon, and will include the correct field links.

I also want Satsuki to use this content for her huge work with all hd backgrounds, Tsunamods will receive this too, for future versions, remasters, this team is really serious.

Sega Chief has not asked me, but he also has my permission to use it on NT, although we are very different projects this guy works hard, and he has also helped me with technical details, he deserves it.

To add this in other mods please contact me, I'm already tired of things being copied / stolen as a rule.

I am not willing for some to use this project with anything, I only accept serious projects.

I hope I explained myself decently, sorry for the English.

21
WIP / [FF7 PC-98/Steam] True Honey Bee Inn
« on: 2022-02-15 08:49:16 »
Hello everybody!

After many problems I have been able to finalize the base of the unused field of "Honey Bee Inn", which consists of three field IDs, the main entrance was undoubtedly the most problematic (onna_1), in the other two I had to do some " fixes ", but they work really well and it's almost a miracle that we can enjoy this on the pc version.

Fix list:

-Layers that were broken by the import of PS1 format, they have worked enough to do this, it is clean, the layers that were broken in onna_1 were fixed by [email protected] (thanks friend!)
-Walkmesh, steps on the sides did not exist, they made the field very orthopedic to move
-Errors of animation, text, windows, scripts, etc.
-Map jumps
-I changed an npc because it was repeated
-Code link so that all events are ready, and more inconsistencies
-Some minor memory changes

Below you have the videos, it is in the original version, also with the graphics in hd.

Links below!

True Honey Bee Inn (English) (HD)
https://youtu.be/DgB8sGEqAXE

True Honey Bee Inn "Original' (Spanish)
https://www.youtube.com/watch?v=1MqD4FRyFn8

True Honey Bee Inn "HD" (Spanish)
https://www.youtube.com/watch?v=UDPsJVQS1Vw


-Credits-

I want to share the honors with [email protected], he solved the problem of the layers that prevented me from working with everything else, also with Satsuki who was in charge of converting those backgrounds into HD, Tsunamods by the FFNx (without forgetting TrueOdin!), Either I forget about Mystare, well you already know that this is my kitchen: P

Mystare (Makou Reactor)
https://forums.qhimm.com/index.php?topic=9658.0

Chibi models (NinoStyle)
https://www.nexusmods.com/finalfantasy7/users/6598180

Satsuki (Backgrounds HD)
http://forums.qhimm.com/index.php?topic=20434.0

Tsunamods (FFNx)
http://forums.qhimm.com/index.php?board=54.0

Sacepi
For the english translation (I love :-\)


Finally, I am thinking that we should be able to play this all, my intention was to add it to my FF7OR project, normally I would not want them to use content before finalizing the project, but this deserves to be added also in the original game.

What do you think?

I'll upload these fields soon, but maybe it would be nice to be able to do it as something more of a "catalog" with the mods for example.

The current progress is 95%,  I shared the content soon, all can play with this tresure :-X

Greetings and thanks!

22
General Discussion / Re: FF7 - True Honey Bee Inn
« on: 2021-11-26 17:42:54 »
Coming soon, pacience :)

23
I have some reports:

-When you add / edit code it may "crash" when pasting new code (this was already happening), especially if you edit the various field id

-Sometimes when editing while browsing the fields, one of them comes out without a background with an "error" message (its also was already happening).

-New IDs (from 787) do not save identification ID

Unknown ID comes out, it is a problem because it Iseparates all the fields independently (pc compressed) but the new fields will not work, nor are they indexed.

I have already worked more to unify my content in flevel.lgp, this will work, but it is not the best option.

I hope this report helps, I congratulate you again for your work, if I find new problems I will inform you, if you fix any of these problems let me know!

A hug friend !!!

24
Congratulations Myst6re! This version 1.8.5 have fixes a lot and new functions, I will work and coment if have problems  :-\

25
General Discussion / Re: FF7 - True Honey Bee Inn
« on: 2021-08-26 18:43:15 »
Yeah, coming soon  ::)

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