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FF9 Tools / Re: [FF9] General editor - Hades Workshop (0.33b)
« on: 2016-05-29 14:24:11 »
I'll be sure to contribute if you create a GitHub project for hw
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Is there a way for an enemy to check if a specific character is in your current party? Because I've been playing with the thought of making Trance-Kuja use Reflect only if either Eiko or Vivi (or both) are in the current party, since they are the only two characters that have reflectable spells. Reflect doesn't bother any of the other six party members, so if Kuja uses it if neither of the two is in your party, he is essentially just wasting a turn.The AI also uses it to circumvent auto-Reflect, by casting offensive spells on its own Reflect.
Welcome to qhimm forums, btw.I've disassembled most of the Tetra Masters mechanics using PSXfin debugger
Is this for real?! That's awesome if it works the way you describe. It can accurately predict not only the next set of cards you encounter, but the board you'll play on too? That's amazing that you figured that out!! Unless someone else figured it out in which case it's just amazing you were able to make a program to simulate these results (which is still amazing ).
Why does Memoria play with the Tetra Masters RNG? Is it used for other things too?
Hey ! Nice work here.Which Windows OS are you using ? Can you try this download ? I used windeployqt for this one, it contains probably a lot of unneeded dlls but at least I'll know if that's the issue, if this works on your computer.
Unfortunatly, I can't launch your program on my computer. It keeps telling me "Could not find or load the Qt platform plugin "windows"". I tried to get few .dlls to solve it but it didn't work. Using 'Dependency Walker', it didn't seem to me that there was any compulsory .dll missing though :/
I hope I don't have to install the whole Qt dev things ^^"