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Messages - Kuraudo.

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126
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-15 21:17:31 »
Unfortunately the resolution is not the best and the displayed quality have been dropped to fit some PSX format or something.
Are you talking about this one?

Thanks a lot for the alternate map. Awaiting your updates!

127
It's literally jaw-dropping. That's generation-skipping stuff.

It looks so good! Very excited for this mod Cosmos, thanks for making this happen!

128
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-10 22:24:41 »
Oh yes. I agree only on Gongaga as alternative link. Thanks Aavock!

What I meant with the last post (last link) it was to provide a better "HD" map but official.

129
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-10 21:49:27 »
This is official from the 4th disc just for your reference.

- https://static.wikia.nocookie.net/finalfantasy/images/e/ee/FFVII_World_Map.jpg/revision/latest?cb=20150107004522

Also one more official map top-down perspective: bottom of this page
- https://finalfantasy.fandom.com/wiki/Gaia_(Final_Fantasy_VII)?file=WM-ffvii-tex.png

130
Here you can found the new mod now available: Cosmos Lighting

131
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-06 10:52:06 »
I agree with Satsuki, keep everything as OG.

But maybe could be interesting an optional version that has some other places into it? For whoever want to use the alternative

EDIT: Obviously, that's not a priority

132
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-06 00:05:04 »
It's going to be neat!

About the world map would it be possible to add Gongaga?

133
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-04-03 19:59:33 »
So great! Aavock looking forward to new updates.

134
Releases / Re: [FF7 PC]Menu Avatar: Before Crisis
« on: 2021-04-03 19:56:41 »
It's interesting, thanks. We are working on a Before Crisis FF7 project: http://forums.qhimm.com/index.php?topic=19983.75

BTW I have a compendium linked over there, here you can find a collection of all BC avatars: https://drive.google.com/drive/mobile/folders/1HLTLNRVYMv2eBQDbF4c9EIrs3K4YblQx?usp=sharing

My tow cents: Red, Vincent and Tifa "Borders" next to the hair are a bit visible (not precise transparency)

135
Releases / Re: [FF7] Recreation: WhiteBG2
« on: 2021-04-03 17:33:41 »
Great addition! Thank you so much!

The volcano map is a new one? Reminds me of FF8. That would make sense/would be nice to add it in Wutai since Wutai it's a volcano area!

136
Releases / Re: FF7 create new fields
« on: 2021-03-23 23:09:59 »
Shampignon... this is stunning. I'm speechless.

Do you have any plan in your mind on what you want to cover?

Just... WOW.

137
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-03-19 23:13:51 »
OMG! It looks so polished!!

138
WIP / Re: Before Crisis Remake
« on: 2021-03-19 23:09:38 »
Hey folks, just a heads-up, Rizzle is on-board now and the dialogues looks so much better now! Stay tuned~!

140
Releases / Re: [FF7PC] Battle shadows replacer mod
« on: 2021-03-16 21:24:06 »
I have started to look at how lighting could be reworked. Unfortunately I have very little time at the moment but I will get back to it sooner or later ;)
OMG! Pashtarot that's such a good news, I'm very excited and look forward to it. Thanks for the reply!

EDIT: As of now Cosmos create a mod for it, Cosmos Lighting

141
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-03-09 23:16:45 »
Cannot wait for chocobo sneak peak!

142
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-03-06 20:37:19 »
But there is also another field if you check the link

143
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2021-03-06 16:15:21 »
Hey guys was this shared already? Would it be possible to cut it for the actual game?

https://mobile.twitter.com/BelgianBoolean/status/1365307529828438018

144
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-03-05 20:20:43 »
It's super polished! I like it.

145
Releases / Re: Aavock UI 1:1Remastered
« on: 2021-02-28 09:36:12 »
Very excited for the chocobo minigame. Your work is brilliant

146
[Final Fantasy VII Remake Intergrade]

From Sony State of Play: Official release date, Photo Mode, 4k, 60fps, Textures fix, New trailers, Yuffie DLC new story-chapter for PS5-only, Weiss secret boss as VR.
From Famitsu Interview jp (full translation): Nomura not anymore Director but Creative Director, Hamaguchi will be Director of FF7R Part 2.

PS5 - FF7R Intergrade

Artworks

Interviews

Pre-order editions
  • Those who pre-order on PlayStation Store will get the Cacstar weapon, which Yuffie can wield in her story content.

Features:
-Improved textures, lighting, fog effects and background environments.
-Two new game modes: "Graphics Mode" prioritizes 4K high-resolution graphics; "Performance Mode" prioritizes smooth action at 60 frames per second
-Fully customizable “Photo Mode”
-DualSense wireless controller, with its haptic feedback integration, and enjoy dynamic bike racing with its adaptive triggers.
-New difficulty settings for ‘Classic Mode’ provide new ways to play
-Optimized loading times
-Experience two separate chapters from the main story and a new exciting battle in the battle simulator! (source)
-Weiss as secret VR battle
-Yuffie's episode has another boss fight at the end of it.

Description:
-The new episode featuring Yuffie is a brand-new adventure in the world of FINAL FANTASY VII REMAKE INTERGRADE, happening after the explosion of the Fifth Mako Reactor. Play as Wutai ninja Yuffie Kisaragi (accompanied by her trusty partner/sidekick Sonon) as she infiltrates Midgar and conspires with Avalance HQ to steal the "Ultimate Materia" from the Shinra Electric Power Company (under the secret orders of Wutai.)
-Both Yuffie and Sonon, with the help of the Avalanche HQ, they go into enemy territory for the sake of their homeland and for revenge.

-Those who own the physical or digital PS4 version of Final Fantasy VII Remake and want to experience the PS5 enhancements can upgrade to the PS5 version at no extra cost**, and carry over their save data from the PS4 version.*** PS4 players who upgrade will still need to purchase the new episode featuring Yuffie separately.

Release date: 10th June 2021

[ Official Twitter {Japanese Ver.} - Official Website  {Japanese Ver.} ]


[FF7 Remake Original Soundtrack]
Finally, the FINAL FANTASY VII REMAKE Original Soundtrack will be available on online music subscription services**, including Apple Music, Spotify and Amazon Music Unlimited, from February 26. Fans can soon enjoy the 156 tracks that brought life and color to FINAL FANTASY VII REMAKE wherever and whenever they want. For more information, please visit the respective pages.

Spotify: https://open.spotify.com/album/2ufkFJsK2Hh2ZdmgrRmCv3?si=71wM2AvJScCjpwYoFvqoOQ&nd=1


Other FF7 related topics:

147
Releases / Re: More Realistic World Map Animations
« on: 2021-02-23 21:00:59 »
That's very interesting stuff, congrats Ori!! Hope to see more updates

148
Releases / Re: [FF7PC] World Map Stuff
« on: 2021-02-23 20:53:30 »
I like it Ori! Crazy question: would that be possible to add alternatively some more locations on the world map?

And is it including Pagoda for Wutai and Shinra Mansion for Nibelheim?

149
WIP / Re: Before Crisis Remake
« on: 2021-02-23 07:01:54 »

150
Releases / Re: [FF7PC] Battle shadows replacer mod
« on: 2021-02-23 06:49:27 »
This is unbelievable, well done mate! That's nice to read and I wish you all the best for your career!


[OT]I tried to send you a PM but didn't work maybe are not enabled. So I will ask here:

         -Pashtarot are you able to have a look into this issue? http://forums.qhimm.com/index.php?topic=20540.msg283758#msg283758


EDIT: As of now Cosmos create a mod for it, Cosmos Lighting

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