1
Releases / Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« on: 2024-12-20 14:53:46 ».
Thank you for kind words
Sorry again for super late reply (man, I suck at paying attention ).
All master materias are removed and replaced with some (semi) useless ones.
Master Magic -> Banish. Kinda useless for other things than meme fights. But banish only costs 1 MP. It does work on some of the later game fights (not bosses), but also removes the lot/drops.
Master Command -> Flash. More useful than Banish, but equally useless for the same reasons. It requires enemies to not be immune to "Death". The reason it's better is that it requires 0 MP, animation is shorter, and you keep the drops/loot from the fights.
Master Summon -> Coin Most useful in most situation, as this does flat damage based on how much gil you use. The other ones are way more useful if the enemies are not immune to "Death".
When it comes to Stop/Slow/Haste, I tried to be consistent with time magic. I can't remember if I specifically did this to Headband. Will check. *checking*. Yes, Headband only makes you immune to Sleep/Slow/Stop according to the data. No idea why this somehow affects Haste too. Interesting. Now I need to check for myself in game.
Also on a complete unrelated note to the note: There is a bug in the installer when picking the Steam radio button on the top. It gives an error that it won't find the Steam installation. I may need to update the installer. In any case, the "data" folder in the installation folder needs to be picked. I swear, I quality checked this, like, 6–10 years ago lol, so there might updates to steam/windows/ff7 that caused this bug. Dunno... This seems to be a Windows 11 thing.