Qhimm.com Forums
Miscellaneous Forums => General Discussion => Topic started by: Shademp on 2012-06-15 20:48:24
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The Japanese FFVII demo from 1996 has some neat stuff in its WINDOW.BIN file.
http://thelifestream.net/forums/showpost.php?p=340128&postcount=22
Only problem is that the colors are messed up due to tile molestor not being adapted for the PlayStation. I have long searched for something that could do the trick for this demo but to no avail.
If anybody knows how to print this with the correct palette I'd be extremely thankful. It would be a neat resource to finally have those chibi versions of Cloud, Barret and Aerith.
In case you don't have the WINDOW.BIN file here is a download link.
http://www.2shared.com/file/nJh93_G9/WINDOW.html
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It's a TIM-format image. Easy to view and select the correct palettes with a TIM viewer.
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It's a TIM-format image. Easy to view and select the correct palettes with a TIM viewer.
I tried this TIM viewer now.
http://www.romhacking.net/utilities/486/
But PowerArchiver won't unpack WINDOW.BIN (I assume unpacking these is impossible). Scanning the raw file with the TIM viewer yields nothing for me.
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WINDOW.BIN is compressed with gzip and if you just want to unpack the TIM file use hack7 (you can get it here http://lasyan3.free.fr/index.php?page=ff7-outils&lang=en)
open hack7 and click "TOOLS" along the top of the screen and click "Manage window.bin" then open your window.bin and click "Extract graphics" and that should do it.
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Thanks, I can now view this without trouble. =)
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Mind showing the corrected versions when you find them? :)
I didn't know they had those. I remember reading that they considered sprites but didn't think they were implamented. 15 years later and still finding stuff xD
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Mind showing the corrected versions when you find them? :)
I didn't know they had those. I remember reading that they considered sprites but didn't think they were implamented. 15 years later and still finding stuff xD
http://thelifestream.net/forums/showpost.php?p=450121&postcount=43
Edit: Just reuploaded the images after noticing some errors with my past saves.
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Demo means Previw version in Tobal No.1?
I had done it a little in April. But I became busy, I forgot all.
Preview version has some unused ability names and their descriptions (planned but discarded?)
ほうそく (Law?), かなでる (Play?), おどる (Dance), ふうじる (Seal) & ペースト (Paste).
(not completed)
KERNEL.BIN4.xls (https://docs.google.com/spreadsheet/ccc?key=0Ahd2QKcf-8VedDZxSU1EUnk1b0p2NDlhZm9CWmlLQVE)
KERNEL.BIN8.html (http://island.geocities.jp/b_temhote/ff/tobal/kernel_bin8.html)
etc.html (http://island.geocities.jp/b_temhote/ff/tobal/etc.html)
All Font.html (http://island.geocities.jp/b_temhote/ff/tobal/fontall.html)
?
KERNEL.BIN0 (Command Data)
KERNEL.BIN1 (Magic Data)
KERNEL.BIN2 (Item Data)
KERNEL.BIN3 (Enemy Data in Battle?)
KERNEL.BIN4 (Names of Item, Magic and Command)
KERNEL.BIN5 (Descriptions of Item, Magic and Command)
KERNEL.BIN6 (Enemy Data)
KERNEL.BIN7 (Ally's Magic Data?)
KERNEL.BIN8 (Battle Screen)
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Demo means Previw version in Tobal No.1?
I had done it a little in April. But I became busy, I forgot all.
Preview version has some unused ability names and their descriptions (planned but discarded?)
ほうそく (Law?), かなでる (Play?), おどる (Dance), ふうじる (Seal) & ペースト (Paste).
Yes, the preview version in Tobal No.1.
Interesting stuff you found there.
(not completed)
KERNEL.BIN4.xls (https://docs.google.com/spreadsheet/ccc?key=0Ahd2QKcf-8VedDZxSU1EUnk1b0p2NDlhZm9CWmlLQVE)
KERNEL.BIN8.html (http://island.geocities.jp/b_temhote/ff/tobal/kernel_bin8.html)
etc.html (http://island.geocities.jp/b_temhote/ff/tobal/etc.html)
All Font.html (http://island.geocities.jp/b_temhote/ff/tobal/fontall.html)
If I understand this correctly, the "Zangan Text" is not the actual full table used in the final game? It differs from the final result? Could it perhaps be used to correct the Honey Bee Inn text?
EDIT: The more I look at it, the more it seems like this is what you've been doing.
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▼Edited
>It differs from the final result?
Yes.
Mojibake Honey Bee Inn text completely suits Zangan text.
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Sweet :D
Shame there's only those three though, and nobody else.
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Because of I'm not a English speaker, someone can explain for me?
What does ultima espio curse?
He want to say that we never have those discs?
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Because of I'm not a English speaker, someone can explain for me?
What does ultima espio curse?
He want to say that we never have those discs?
Espio is not cursing. He is happy about your/our finds.
He is also saying he wishes there were more than just those Cloud, Aerith and Barret sprites.
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I feel very sorry for ultima espio. Please excuse me.
I must present for you.
Origin of Iron Giant (てつきょじん) 1 (http://www.youtube.com/watch?v=kj3Em_R2BsM), 2 (http://www.youtube.com/watch?v=bJX6u7bz2r8)
Origin of Hectoeyes (ヘクトアイズ) 1 (http://toppycappy.cocolog-nifty.com/.shared/image.html?/photos/uncategorized/2009/03/26/mizuki66akuma.jpg), 2 (http://ameblo.jp/paranoiatrain/image-10921606352-11286917362.html)
Origin of Coin (ぜになげ) 1 (http://www.youtube.com/watch?v=rM0YbBzxPPg), 2 (http://www.youtube.com/watch?v=9FJut10y6pM)