Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3071261 times)

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4800 on: 2019-09-22 21:57:15 »
All support for R05c has officially ended.  The download link is removed. 

d1474796

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« Reply #4801 on: 2019-09-22 22:10:28 »
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« Last Edit: 2019-11-22 08:37:12 by Lorath »

DLPB_

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Can I finally honour one on time?  That's the question.

Salk

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I think you can, Dan.

But if not, we all know you eventually will and that's the most important.

Godspeed!

tom servo

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Hey, just want to ask if this mod will include the 60fps animations for battles that i remember were being discussed years ago? I think they were being problematic so im not sure if they are still part of reunion.

DLPB_

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See first post.

LordUrQuan

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See first post.
Dude... url=http:\\
Even my wife doesn't tease me that hard!!!  :evil:

GregOli

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Yeah, I didn't see the "will be" part of the text and went mad thinking it was a problem with my internet lol

Isuldor

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A glorious day draws near.  Yep, I'm pretty excited about this.

buzzdb666

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umm how do I actually download this, I have been looking for like an hour now, I cant find a link or anything to click to download the files to install on this thread, getting frustrated.

EQ2Alyza

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Thread title says when it's available.

d1474796

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« Reply #4811 on: 2019-09-29 01:11:25 »
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« Last Edit: 2019-11-22 08:37:23 by Lorath »

DLPB_

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The release date has been revised.  It's pretty much done - but I'd rather release it not needing 10 hotfixes a day after.  The release date is definitely 19th October.

This will give me time to iron out some remaining niggles also with Luksy, Myst6re, Kaldarasha, and Charlie Beer.


« Last Edit: 2019-10-18 22:38:14 by DLPB »

Tsuna

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Excited for this, will this have the extended sound effect cap?

DLPB_

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It will have everything up to this point.  There's no reason to exclude things.  :)

Tsuna

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Thanks, I just like to confirm things due to my own idiocy haha

DLPB_

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Luksy is working flat out on touphscript to get it up to whack in time.
Charlie Beer is working on proof check of localization.

The deadline will be met.

Next, need to get in touch with Sithlord /  Myst6re about completing the new opcodes for Makou.

https://www.youtube.com/watch?v=w34vnz_LEX4
« Last Edit: 2019-10-06 20:19:52 by DLPB »

Salk

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It's exciting to know that little more than a week is left before the so long awaited version 06 will be out.

How are you going to celebrate Dan?

Cheers!

LordUrQuan

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How are you going to celebrate Dan?
The word 'soused' seems ironically appropriate :)

DLPB_

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Yes.  Soused.  Def a few drinks.  Of which I'll post a picture from local pub.

KaidenJames

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Upon release I shall crack open a cold one and give you a spiritual cheers! Seriously, thank you for the time, effort and many headaches you went through making this thing happen. You are the man.

Kaldarasha

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While we're talking about the model overhaul though, I have to say, I'm not a fan of Cait Sith's field model. More lavender than white, and has a lot of details that don't really make sense? Cait Sith's whole thing is that he's a big motorized toy, he has the big oven mitt hands and clown shoe feet for a reason. That plus it having a nose for some reason, despite Cait Sith's Moogle never being depicted with one anywhere ever, has me voting for a different model to be used and/or made. Doesn't help that one or two of his animations have a few buggy frames in them with it. Hope I don't sound demanding it's just...all the other party members' field models are just right to my eye, so Cait sticks out like a sore thumb.
 

I'll change it back for you. ;)

WindIce

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I'm sorry, but I can't download the R06. When I click, the following link "about:blank blocked" appears.

DLPB_

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Quote
"Poison is not truly an Elemental and a Status.  Due to a total miscommunication between the design team and the battle programmer, the following will happen:

If Poison elemental damage is nullified or absorbed, the status (regular deductions of HP) will never be inflicted.

If the Poison status is protected against, then the elemental damage is nullified.

The regular damage incurred at intervals by Poison status is treated as elemental damage.

This also means that Poison Ring is totally broken, as it will only ever drain 0 HP. "


This one took a while to fix up.  My earlier fix was useless and i'm testing ready for R06 release.  Had to redo the lot.  Took 3 new functions and other alterations to make it work.

LordUrQuan

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Poison is not truly an Elemental and a Status.  Due to a total miscommunication between the design team and the battle programmer, the following will happen:

If Poison elemental damage is nullified or absorbed, the status (regular deductions of HP) will never be inflicted.

If the Poison status is protected against, then the elemental damage is nullified.

The regular damage incurred at intervals by Poison status is treated as elemental damage.

This also means that Poison Ring is totally broken, as it will only ever drain 0 HP.