I recently decided to compile a a personal playlist of all the best FF8 remakes in existence, and found a few were missing or lacking, so I decided to remake some of them myself. Now I want to add them into a mod and want to make sure I have everything covered before I go further.
1:The first thing is I want to make sure all the tracks are covered. So far I have everything replaced in a folder except for the following files:
tracks 002s, 003s, 006s, 010s, 011s, 030s-034s, 037s-040s, 043s-045s, 050s, 074s, 087s, 088s, 094s, 095s, and 098s.
I realize some of these may be trivial or not even used by the game, but it would still be interesting to look at them (the curious musician in me wants to know). So hopefully I can extract the vanilla files and find out. Mybe they are missing completely or unused. Either way I want to know. Does the FF8Audio tool extract these music files? if so what format are they and what can they be converted to?
2: I have all the tracks I've chosen converted to OGG and renamed to the correct file names. The next thing I need to know is: Do I need to mark a loop on them and how is that done?
3: Finally, how do I get them in the game? Is OGG good enough as long as it's in the right folder?
4: As a bonus here are some of the tracks I remade for this mod.
https://soundcloud.com/josie-lewis-46777343/sets/ffviii-covers?si=9fa47e1f16934961b74ca22ad7ef0621&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharingEDIT: I guess I should also add that some of the tracks I have are way long (12 to 20 minutes) and I'd like to chop them down to properly loop them instead of them being looped into a gigantic file. I see no reason why a file should be 20 minutes long if the original is way shorter. This is why I think they need to have loop marks designated for each file or you can end up with really long play music files like a few I've seen.