Final Fantasy 7 > Troubleshooting
kimera can't load textures
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FF7GBIKE:
Hello
Right now, I'm making a model that is close to the design of Tetsuya Nomura.
It is made based on the illustration at the time of the G bike.
However, when I load a P file into kimera, textures cannot be read. Error 481 is given.
Choosing to change or add texture also results in error 481. What causes error 481?
FF7GBIKE:
hello
Last time, I posted about errors caused by Kimera.
Specifically, it will be in a state like the image.
As a result, the newly created model will be a pure white model with no textures.
What we are building now is the cloud.
So I have absolutely no idea how this mod will work in the game or how it will be represented.
If you don't know the cause of the error,
I would like someone to take over the work after kimera.
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