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Messages - knightsoftheround

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201
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-07-03 17:25:37 »
'Were' throws me, so I'd go with was, unless the speaking character frequently makes that kind of grammatical mistake. Then it would become a character quirk. And pretty sure Cloud isn't messing up grammar all the time. XD

202
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-07-03 14:41:47 »
I do believe the cases of the 'writing' buttons I've seen just included the writing as part of the graphic. In any case, I've got the shape buttons done and I'd like to see what you think before I continue this method with the others.  I've thrown the png versions up on photobucket so you can look at them:

http://i747.photobucket.com/albums/xx112/mugenginga/PSXCircleButton.png
http://i747.photobucket.com/albums/xx112/mugenginga/PSXTriangleButtonV2.png
http://i747.photobucket.com/albums/xx112/mugenginga/PSXSquareButton.png
http://i747.photobucket.com/albums/xx112/mugenginga/PSXXButton.png

203
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-07-03 14:17:41 »
I'm actually almost done with the shape buttons, but I can't seem to find your original post on this so could you remind me what other buttons you needed?

And I can edit these as much as you like so you're happy with them, as well. ^_^

204
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-07-03 12:21:19 »
Dan, I was thinking about it and I might actually be able to do those button images for you.  If you could give me the dimensions you'd want for the raw files, whether or not you'd want it vector, the final file type*, and maybe examples of the nice ones used in Final Fantasy X I could definitely give it a shot! That's a lot of info so over PM would be fine if you'd prefer.

*It would have to be an image filetype, so if there's an extra step to convert it I wouldn't be able to do it. I have Photoshop and Sai as well as access to Inkscape though so I can do pretty much any image filetype.

205
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-07-02 20:21:25 »
Ooh, okay. Can't wait to see the comparisons, then! I've honestly always loved reading comparisons of those types!

And totally agreed, Clever. XD

206
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-07-02 20:08:17 »
I am currently going through all maps again as you know, but I've also decided to log the worst of the mistakes.  I'll pop them up here at the end.  Should take 2 or 3 days to finish this :)

By 'finish this' do you mean first release or just logging the worst of the mistakes? :D

207
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-07-02 16:35:55 »
Well, that's always going to be there... you can always play the original game.  Same with the old borders, the old nostalgic feel of the menu, old lego models... I mean all of it is still there if you want to play it that way.  So nothing is lost, but much is gained.  :-D

This is why the rabidness against the mod (not you Template, at least from what I've seen and if it was you you're obviously better about it now so it doesn't matter!) confuses me. It's not like it's changing anything.  Luksy said ages ago that 'it's a mod and changes nothing' (paraphrased) and that has always amused me.

Even if it WAS shit (which it sure ain't), it doesn't effect anything. XD

208
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-07-02 01:12:23 »
They come 500 years later, he's talking about the future.  He obviously believes Nanaki will find more of his race. Actually, thinking about it, 500 years is too great a number in a way.  He is around 15 or 16 by his tribe's standard when he is 48.  That would mean 500 years later he is 167 by human standard.  Oh well.  Maybe humans err... live longer on Gaia haha

I don't usually nitpick that sort of thing with a plot...  but there it is.  :P

Not that I accept a damn bit of the Compilation as canon, but apparently in one bit of extra material a female of his race is talked about? Vincent and him have a chat about how they'll both be alive in the future in one of them too, and I think it directly references the ending as Nanaki coming to visit Vincent in the Midgar ruins.

I've always held a fan theory that something about Holy's influence at the end depetrified Seto and maybe there were other stones too or something?

As for the age thing, it's possible that the rate of aging between human and fireliondogs changes as the fireliondogs get older.  I know that the rate of age equivalency varies on dogs, the seven = 1 year thing only applies to part of the lifespan, and I think they age quicker when they're younger so that would apply here too.

Not that I think this much real thought was put into it by the writers, it just sort of worked out. XD

209
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-06-28 22:31:28 »
http://www.youtube.com/watch?v=aNCnP1Eyhy4

FF7 has now been relocalised and retranslated.   8)

Status
  • Debug (Maybe not being edited): 13
  • No text: 17
  • Non dialogue: 122/122
  • Dialogue (by maps): 554/554
  • Dialogue (by size): 1363KB of 1363KB (100%)
  • ff7.exe: Completed
  • Kernel.bin: Completed
  • kernel2.bin: Completed
  • scene.bin: Completed

Around 150,000 words.  This is comparable to The Two Towers, and more than Return of the King.

It seems fitting to show you where the project began its life...
Right here:  http://forums.qhimm.com/index.php?topic=8230.msg101265#msg101265
 
And here we are years later, finally it has been realised.  The following things now need to happen for the Reunion release:

1. touphscript recoded and fixed, with additional changes made. [Luksy has already started on this]
2. Check through all 676 text maps. Fix any grammar errors, spelling errors, and awkward dialogue.  This will then be the first draft.
3. Send the remaining Cait Sith parts, and other Scottish parts to Prince Lex to update.
4. Finish Submarine minigame
5. Finish updates to Menu Overhaul

After that I can release it.  The translation will still not be finalised at this point.  It still requires Luksy to go through 676 maps and see if he is happy, Covarr (and perhaps others) to do the same, me to go through entire game making corrections, and if possible, another fluent Japanese speaker to go through all maps.  After this is done, I will consider it completed.  Although other changes could always be made after this point should people find them.

I can't wait! :D Finding another Japanese speaker might be rough. I only know a few, but they'd want to be paid, even for a proofreading job (especially given the scope of this). None of them are VII fans to my knowledge, either, so no luck there. XD It'll probably be easier than finding a translator turned out to be, though! Good luck!

I'll probably play the initial release and note any awkwardness, grammar, and spelling problems for you, though. It's not much, but it seems the thing I'm most capable of doing. I'm getting several friends to play it, so they can keep an eye out for you as well.

210
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-06-27 17:33:36 »
Quote
“Illusionary crime against Sephiroth…”

This line alone is just "lolwtf" I NEVER understood this.  I don't remember being too bothered by it because I chalked it up to one of VII's odd... 'quirks', but it's just like "Cloud you're supposed to be sane now what are you talking about".

211
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-06-25 18:33:01 »
I was mostly joking around, so sorry if it sounded like I was really asking! You and Luksy have done an amazing thing Dan, and I'll always appreciate it even if you vanish off the face of the internet for some reason after it's total completion!

212
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-06-25 04:27:47 »
You could go for IV or VI and I wouldn't complain? And they have less text! :D

213
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-06-24 23:49:00 »
:D HELL YES! :D

214
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-06-24 16:48:19 »
When do you suggest we play it/install it? I've been holding off because I would like a complete game with the amazing new translation. Slight typos here and there won't bother me (and I'll be happy to report them!), so I was just curious. Or are you holding off the final release of Beacause until you do another proofread check?

So excited though! Thank you so much for all your work on this!

215
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-06-18 04:14:56 »
Researching ostriches for this? Dan, you're my kind of anal-retentive. I've done similarly crazy stuff for roleplays and fanfictions. XD I think the ears should stay though based on what Kaldarasha found.

I've never managed Lucky 7s in all the times I've played Final Fantasy VII, actually. XD Glad it happened to you so you could catch it!

216
Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-06-17 11:08:24 »
Kaldarasha, I love you right now. XDDD

217
Quote
a. run through 700+ maps and making changes
b. run through entire game and make changes
c. get luksy to run through all maps and see if he is happy
d. maybe get SOMEONE else out there to look through and see if they are happy
e. Get covarr to proof chec

The sad thing is that is probably the easy part. XD

218
90%! I am so psyched! :D

Not the most constructive post here, sorry about that. XD

219
I'm liking the decision to add real borders in the newest edit.  I remember not liking the barely if there at all borders (fuzzy memory is wonderful sometimes *eyerolls at self*) i some of the earlier screenshots and info!

220
Cool, thanks a bunch for the response!

221
Quote
I have officially ended any support for 2012 version.  It's just a mess.  kranmer has made a good converter so you can change the game into the 1998 version, which has everything meaningful that 2012 does and more.

I purchased a copy of the game specifically for this project, but it's not the original PC release nor is it the 2012 rerelease. Will the mods work on the Eidos Platinum release of the game? I don't know if it was a difference in box only or if there were some coding differences...

222
Releases / Re: The Reunion
« on: 2013-05-20 17:53:52 »
Oooh, Luksy is back? Heck yeah, that's always helpful for the retranslation part of this project! :D

223
Releases / Re: The Reunion
« on: 2013-02-27 08:38:50 »
Hopefully I won't... it's just a real nightmare though.  Whenever I add an item to the script text it means I have to create 2.  one for the translation version and one for without.  So it's a duplication of effort, and then if theres a problem with one of the texts, I have to edit 2.

This is the reason I don't support the other hardcore mods around here with translation option... because then it would be even more work.  It's also why Cait option is an add on to translation and not a separate.  There are numerous mods around here...  it might be sensible in time for people to simply install full setups and be able to select them, rather than endlessly fighting with various changes.

Man, I feel for you. I'm no programmer, so I can't really empathize, but I super respect what you guys are doing. I mean, I've spent years being pretty certain I was going to have to learn Japanese to play this game right and you guys are here being awesome!

224
Releases / Re: The Reunion
« on: 2013-02-26 07:46:21 »
Ooooh. I hope you don't end up having to combine it then. XD

225
Releases / Re: The Reunion
« on: 2013-02-25 17:46:03 »
For now you can install any of the mods separately.  If it becomes hassle for me, it will end up being certain ones merged *for example weapon + translation.  For now it is separate.

The Iscar mod will very likely be part of the translation project as an optional add on.

Cool! I'm mainly just after an accurate translation myself, and the bonus bosses are far from an essential part of the story (if I recall correctly, they weren't even in the Japanese games until the International version). As long as the removal of Cait Sith remains wholly optional I'll be happy!

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