Scripting and Reverse Engineering

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[1] [FF7] How to use Beast Flare animation from magic menu?

[2] (PSX FF7) FIELD\*.BSX files - sample breakdown, correction to wiki, & questions

[3] {FFVII} Why are enemies animations scripts effectively limited to 1Fh (31)?

[4] [FF7]Jet Coaster 3D model

[5] Mobius Final Fantasy [Unity]

[6] [FF7PC 2012]MetaData.xml

[7] [FF7] Hit Effect Reversing - Any Ideas

[8] [FF7] camdat files

[9] [FFX] Ongoing effort into disassembling data and script files from the Remaster

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