Hi been trying to play with this mod as well... Got stuck in the Shin-Ra 65th floor for a long time with the trio (beaten them now). But I do have a few questions:
1. Never learnt about their counters until I read your
post. It makes sense now. But do they counter 100% of the attacks? Isn't that equivalent to a master-level Magic/Command counter materia (ouch)? There was once Locke countered all 3 by casting berserk on all 3, then followed up with a blizzara which wrecked the whole party
2. What exactly is damage range for their normal attacks?
- [Front row --> Tifa, Cloud, Barret] the maximum I observed is 837 (non-crit)
- [Back row + barrier + enemy under berserk] the maximum I observed is 321 (non-crit) and 374 (crit), the average is 220+ or so [I guess this is consistent since berserk x1.5 damage]
- [Back row + enemy under berserk] the maximum is 1301 (crit)
-> So, taking account of the various modifier, their raw damage can be roughly divided into 3 types: ~170, ~330, ~800 (!)
3. Berserk
- It seems like they are still able to cast spells even under the effect of berserk (e.g. Venus cast Fira while under berserk).
I have uploaded FRAP recording of 3 fights if anyone is interested to look at it -> (
mediafire links)
Is this intended? If they could already do 800+ damage normal attack at this stage, I shudder to think what they are capable of later (from what I've read, seems like they're significantly tougher later on).
Cheers.
p/s:
List of mods/patches I've installed on my current installation - Aali 0.7.11b, FF7Music, Armorvil's SFX, FMVRes, Gjoerulv's, TA Overhauls, sl1982's and yarLson's Field background, kruci's default run. Only Gjoerulv's (as far as I know) modified AI or battle-related scripts. I also had the same thing on a previous installation where I installed Remix prior to updating to latest Gjoerulv's.