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Miscellaneous Forums => Troubleshooting => Topic started by: Chrisu on 2007-03-26 15:19:44

Title: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-03-26 15:19:44
Hi, first off, heres my system config:

Intel Core 2 Duo E6600 @ 2,4GHz
Nvidia Geforce 8800GTS 640MB
2GB RAM

And here's my problem:
In-game, most of the textures are black. Not every texture, but many. I see this in menu, battle and field (havent got a save to test in world map at the time).
And here are some screenshots: Link. (http://christian59.ch.funpic.de/Screenshots/Screenshots.rar)
Maybe someone could help me with that, because it looks really ugly   :-o

Thanks in Advance, Christian

PS: Im playing with the german game, the english 1.02 patch, and the saints high-res patch. (I have renamed the _gm and -ge files to _us/-us)
I've checked the Nvidia/TNT Fix checkbox and 640x480 direct3d.
Title: Re: Black Textures Problem
Post by: stormmedia on 2007-03-26 16:26:22
Geezzz .. that's a weird one... well... I got a similar of problem with titan quest one day while overclocking my graphic card... but from what I see from your specs... I doubt you need to overclock your graphic card... haha espicialy for ff7  :-D... well... from what I know from 8800 series from nvidia the drivers aren't realy ready... maybe that's the problem.... or maybe nvidia cut some old features that's needed for ff7 with the 8800 series... just like they did with the 8-bit palleted textures with the 7x series that prevent us to play ff8 with hardware acceleration... anyway... you could try reinstall the game without anypatch (exept the 1.02) then if it works install all the patch one by one until you find the one that cause the problem... if it's not working.... my guess is that it's the drivers that aren't ready.
Title: Re: Black Textures Problem
Post by: Chrisu on 2007-03-26 19:09:35
Thanks for your answer, ill try reinstalling.
Ive heard many people saying the drivers arent ok but i dont have any other problems with the card. Im playing Oblivion, Gothic 3,... without problems. Im not overclockint it, because there willl occur errors (pc shutdown) after some time playing.
Title: Re: Black Textures Problem
Post by: stormmedia on 2007-03-26 19:39:35
Well... don't overclock it... I don't think you have any performance problem with this card hehe... so well... maybe the drivers aren't that bad... but I know they are still beta... so it might have some compatibility problem... especialy with  older games.... I hope you'll get it to work some day  :-).
Title: Re: Black Textures Problem
Post by: Chrisu on 2007-03-29 17:01:02
When there are new drivers ill try again and post the result. For now, thanks for your answers.  :-)
Title: Re: Black Textures Problem
Post by: Timiditas on 2007-03-30 21:08:30
Hello folks. I have the same specs as Christian and are suffering from the exact same problem. I too did some screenshots of this cuz I posted this in another forum already.
Quote
(...)
I have a problem with our beloved game that I have not yet read about in this forum nor anywhere else. All of the ingame textures seem to be corrupted. This really seems to be a hardware incompability problem, not driver dependant (however I cannot downgrade to older Forceware due to a Geforce8800 lurking in my PC).
You can find some screenshots of my problem here:
ftp://diego.is-a-chef.com/ff7 (http://ftp://diego.is-a-chef.com/ff7)
Especially take a look at "!ff7_corrupt_textures.jpg" in the commands dialog box. The background looks like a shuriken, colorized to the default textbox background colors. Now what? God damnit, why isn't there a TNT emulation option in the forceware driver?   :x

As you can see, the battle FX like magic, puffs etc are looking fine, and the game runs in 3D-Hardware mode @ 1280x1024. On some screenies you can see, that the playfield characters do seem to be colorized, not black, but waaaaaaaaay to dark. If this could somehow be solved, the textbox corruptions wouldn't bugger me at all.
Software mode works, but well... you know the drill, it just looks UGLY.
I also tried to replace d3d8.dll with XP SP1 and win2000 versions, but this doesn't have any effect (no wonder, this file is not shown in the references of ff7.exe when viewed with dependency walker of visual studio).
Enabling 8-bit textures with rivatuner has no effect as well, PLUS the 8-bit texture test in the ff7 setup still fails.  :? Maybe rivatuner 2.0 is incompatible to forceware v97.92
I think it could be a hardware problem, since using a dx2OGL wrapper produces the same corruptions.
Title: Re: Black Textures Problem
Post by: Chrisu on 2007-03-30 22:05:04
Is anyone else here with a Geforce-8 graphic card?
Title: Re: Black Textures Problem
Post by: Tigertank on 2007-04-05 13:12:17
I have the same problem with my 8800gts, Conroe 6600 and 2 GB ram... :oops:
Title: Re: Black Textures Problem
Post by: Chrisu on 2007-04-05 16:28:05
Maybe we shall wait for the next version of the driver...
EDIT: With the new 97.94, the problem still remains.
Title: Re: Black Textures Problem
Post by: Tigertank on 2007-04-06 18:02:12
Maybe we shall wait for the next version of the driver...
EDIT: With the new 97.94, the problem still remains.

Yes....
8800 = the end of Direct3D FF7  :x
Title: Re: Black Textures Problem
Post by: Cyberman on 2007-04-06 18:20:10
From what I understand the newest drivers AND card's eliminated a few features.  Namely emulation of 8bit pelleted texture emulation etc
As FF7 FF8 are both for an old version of win32 and there Direct X support is for a variant far removed chronologically from the current version of direct X, this seems to be the way of obsoleting games.
I suppose that Q-gears is going to become more and more important for people who like to play the game. :)

Cyb
Title: Re: Black Textures Problem
Post by: stormmedia on 2007-04-06 19:12:54
Looks like Angel (Omegadrive) will start again to make drivers for Nvidia.  This might fix some of the problems with ff7/ff8.  From what I remember of the omegadrivers it fixed the black boxes of FF8 and fixed some of compatibility issues with some games.   Unfortunately, I can't use them anymore since I changed my graphic card because the drivers are too old for my card :-(.  Anyway, it might work better with those drivers once they will be out.

Here (http://www.omegadrivers.net)'s the site if you're interested.
Title: Re: Black Textures Problem
Post by: Otokoshi on 2007-04-06 22:58:23
Quote from: Cyberman
I suppose that Q-gears is going to become more and more important for people who like to play the game.

That's the truth. /* Fanboy cheers */
Title: Re: Black Textures Problem
Post by: Timiditas on 2007-04-20 18:05:50
Using Forceware v158.19 now, textures still corrupt.
Losing hopes here.. . I definately will NOT get my old Pentium1 from the attic to just run this one game.
Title: Re: Black Textures Problem
Post by: Chrisu on 2007-04-21 14:58:04
Just installed new 158 drivers.
There are now the Supersampling modes, where the whole screen is renderd with a multiple resolution.
In 640x480, D3D i can use this for having very fine menus.
But the backgrounds will have the gridlines.
In 1280x960 i can enable supersampling or not, theres no better image quality. Why?
And btw. the black textures just disappear in 640x480, software rendering, where i can use no supersampling too.

PS: When running in 640x480, D3D it hangs when a battle would start.
PPS: The ff7.exe process keeps running when exitting the game, dont know if this is interesting here or not.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Tigertank on 2007-04-26 09:48:59
(http://www.pctuner.info/up/results/_200704/th_20070426112714_ff700.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070426112714_ff700.jpg)

(http://www.pctuner.info/up/results/_200704/th_20070426112732_ff701.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070426112732_ff701.jpg)

(http://www.pctuner.info/up/results/_200704/th_20070426112748_ff702.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070426112748_ff702.jpg)

(http://www.pctuner.info/up/results/_200704/th_20070426112816_ff703.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070426112816_ff703.jpg)

(http://www.pctuner.info/up/results/_200704/th_20070426112833_ff704.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070426112833_ff704.jpg)

8800 GTS... :cry:
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Borde on 2007-04-26 16:49:31
I'd just like to point out a little detail: textures seem ok, the problen is with the un-textured (vertex colored) parts. Certainly it's a shame that new cards no longer support this game. Well, looks like we defintly will need Q-Gears in the future :-P
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-04-26 18:50:33
Why is your resolution 800x640?  :?
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2007-04-26 19:26:50
I'd just like to point out a little detail: textures seem ok, the problen is with the un-textured (vertex colored) parts. Certainly it's a shame that new cards no longer support this game. Well, looks like we defintly will need Q-Gears in the future :-P
Okay, the original textbox backgrounds are just some messy gradients, could be very well just untextured vertex shaded colors (as well as the status bars, which are broken too). But what about ftp://diego.is-a-chef.com/ff7/ff7%202007-03-30%2021-53-09-75.jpg (ftp://diego.is-a-chef.com/ff7/ff7%202007-03-30%2021-53-09-75.jpg) this shot? Or this one? ftp://diego.is-a-chef.com/ff7/!ff7_corrupt_textures.jpg (ftp://diego.is-a-chef.com/ff7/!ff7_corrupt_textures.jpg) (Look at the shuriken in the box)
Why would the textbox all of a sudden get a texture if it is supposed to have none, just because of hardware incompability?  :? On such a case I'd rather expect the colors to be wrong, just like on the field characters.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Borde on 2007-04-26 20:12:39
Frankly, I don't have the slightest clue about how the game manages to draw there those textures. But I can tell you for sure: the window backgrounds are (normally, at least) vertex colored. That's why you can change the colors at will and why they never look pixelated. As for the bars, I'm not so sure if they are textured or not.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Tigertank on 2007-04-26 22:10:10
Why is your resolution 800x640?  :?

Cut and optimisation with photoshop.
Original resolution is 1280x1024.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2007-04-27 04:51:49
I have contacted NVidia customer care about this issue on 04/21/2007. After some talk, the last answer I got yesterday was:
Quote
Hello Benjamin,
We'll have to research this and keep you posted if we find anything.

Best regards,
David
I also pointed out what borde said, that it could be a vertex shader issue. Maybe they'll fix this with a future forceware version if the 8xxx GPU is not the problem.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-04-27 14:58:27
Has anyone tried just running Virtual PC and seeing if there is some kind of way to make the older graphics card drivers work? Call me a n00b but I obviously have no idea how drivers and hardware work. Im sure most of us run a sweet enuff rig to easily run a shell OS and play the game in there is this idea is possible?
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2007-04-27 15:02:06
I doubt that any virtual PC available supports 3D acceleration.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-04-27 15:11:16
Oh poo! Lol sorry not used any virtualisation software before you see. What about booting off a removable disc or separate HD into 98 or something similar then? I realy dont want to buy the psx version and running an emulator because obviously you can get much better tweaks and everything in the PC version. Plus I always played it on the PC.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2007-04-27 17:02:38
Getting the game to run on XP is no problem anymore (or did you have vista in mind?) and the corruptions we are talking about here will not be gone if you boot the same machine into Win98 (are there any drivers for the 8800 for Win9x systems anyway?). So this wouldn't do any good.
However, I thought about buying a Voodoo1 Addon card for PCI slots on ebay. Since my TFT has DVI and Vga connectors, I'd need no loop cable and this should work at the side of my main video card that has only DVI. But this is no elegant solution at all, because it is additional hardware, it blocks one pci slot (I only have two of those precious old things), not everyone has a monitor that has two input connectors and there will not be an endless supply of old PCI accelerators.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-04-28 08:48:46
Hmmmm as much as its a cool idea I can't really as my motherboard has 2 PCI's, 1 of which gets covered by my chunky ass 8800. The other has my wireless PCI card in it and all ive got after that are 2 PCI-E x 1 slots.

I suppose there is the alternative of playing on my mum's piece of crap downstairs. She runs Vista I think has integrated graphics on a P4 2ghz 478 skt. If i get a PCI card for that it might just workies.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-04-28 09:18:49
Hey guys just to let you know, Ive installed the game and the graphics in battle, on the map and walking round northern crater are fine for me (apart from in the highwind theres no moving sky when you look out the front of the ship, meh). Granted I need to explore fully to see if i come accross any errors. All I did was install the 1.02 patch, the movie player off the install disc and the upside down movie patch (coz my movies didnt work at first).
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2007-04-28 09:23:23
Are you talking about "your mum's piece of crap" or are you talking about your Geforce 8800 rig?
If so, what forceware version are you using?
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-04-28 09:42:23
Oh sorry yeah I'm talking about my rig with the 8800 on it. Got the high res patch and gonna put the reunion patch on now (still got it from ages ago)
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Hyunckel on 2007-04-28 10:12:52
Nvidia Geforce 8800GTS 640MB
2GB RAM
640MO a GC ??? WT* is this? You must have paid this a good hundreds bucks man!!   :-o
Well it seems your PC is too powerfull  :-P
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: squeeble on 2007-04-28 11:14:37
Australian prices 320mb 8800gts $345-519 640mb8800gts $550-660 768mb 880GTX $819-950. So $US thats like $290-430, $460-550, $680-790. Using current exchange rate :-D
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Tigertank on 2007-04-28 11:26:39
Oh sorry yeah I'm talking about my rig with the 8800 on it. Got the high res patch and gonna put the reunion patch on now (still got it from ages ago)

No problems with 8800?!?  :-o
what forceware version are you using?

thanks

Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-04-28 12:15:03
158.18 on vista x64 ultimate. Works a treat! High Res Patch and Reunion Patch. All works sweet as m8. Got an Inno3d 8800GTS 320mb.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-04-28 12:38:32
Nvidia Geforce 8800GTS 640MB
2GB RAM
640MO a GC ??? WT* is this? You must have paid this a good hundreds bucks man!!   :-o
Well it seems your PC is too powerfull  :-P
I bought my 8800gts640MB for €380, thats about 520 US$
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Tigertank on 2007-04-29 19:51:35
It's strange.....but it's a solution!  :-D

Vista 32bit and forceware 158.18,  AA 16x, AF 16x, etc....
My pc:  Conroe 6600, 2 GB ram, 8800GTS 640 MB.

(http://www.pctuner.info/up/results/_200704/th_20070429214500_ff01.jpg.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070429214500_ff01.jpg.jpg) (http://www.pctuner.info/up/results/_200704/th_20070429214523_ff01.jpg2.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070429214523_ff01.jpg2.jpg) (http://www.pctuner.info/up/results/_200704/th_20070429214544_ff01.jpg3.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070429214544_ff01.jpg3.jpg)

(http://www.pctuner.info/up/results/_200704/th_20070429214609_ff01.jpg10.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070429214609_ff01.jpg10.jpg) (http://www.pctuner.info/up/results/_200704/th_20070429214627_ff01.jpg11.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070429214627_ff01.jpg11.jpg)

 :-D
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-04-29 20:10:24
It's strange.....but it's a solution!  :-D

Vista 32bit and forceware 158.18,  AA 16x, AF 16x, etc....
My pc:  Conroe 6600, 2 GB ram, 8800GTS 640 MB.
...
WHAT is a solution? Runnin the game in vista?
What kind of AA did you use? Supersampling, Multisampling or Coverage Sampling?
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-04-29 20:13:01
 well i run x64 vista and it works so x86 isnt really a solution. Plus does Anisotropic filtering REALLY make a difference on a game like FF7? and AAx16 surely isnt going to make very much diff at all when i got it at a decent res.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-04-29 20:26:50
So the game looks fine in vista?  :-o ...Why dont i have vista?  :cry:
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Tigertank on 2007-04-29 20:31:04
It's strange.....but it's a solution!  :-D

Vista 32bit and forceware 158.18,  AA 16x, AF 16x, etc....
My pc:  Conroe 6600, 2 GB ram, 8800GTS 640 MB.
...
WHAT is a solution? Runnin the game in vista?
What kind of AA did you use? Supersampling, Multisampling or Coverage Sampling?

yes...Vista!  :-D

AA is the max possible forced by drivers (Coverage sample 16xQ) + trasparency supersampling and AF 16x.

Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-04-29 20:46:07

AA is the max possible forced by drivers (Coverage sample 16xQ) + trasparency supersampling and AF 16x.

No, you can enable 32xAA too with this driver.
Just use the nHancer (http://www.nhancer.com/), it enables some Super/Multisampling combined modes.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Tigertank on 2007-04-29 21:07:57
thanks  :wink:

(http://www.pctuner.info/up/results/_200704/th_20070429230641_ff7_nhancer.jpg) (http://www.pctuner.info/up/image.php?src=_200704/20070429230641_ff7_nhancer.jpg)
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2007-04-30 06:23:10
Oh boy, this is a solution? This is more like killing the patient to cure the illness.  :-P
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-04-30 08:19:37
Are you using DirectX 9 or DirectX 10?
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: squeeble on 2007-04-30 08:27:06
Wow thanks so much for the link to that Nhancer prog. My nice models look even nicer with all those nice extras added :-).
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: ChaosControl on 2007-04-30 15:48:35
So the game looks fine in vista?  :-o ...Why dont i have vista?  :cry:
Because that piece of software sucks so bad..
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-05-04 10:26:51
Yet strangely enough that piece of software is so crap that it runs progs faster and more stable than XP ever could, is x10 better at multitasking than XP and looks lovely. Vista is better than XP and XP was better than all those before it (trust me I've used them all!)

I was very surprised that Vista runs such an old game! Christian Vista comes with DX10 as standard.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-05-04 10:38:58
OK so i should try that too, will look if i can get Vista somewhere.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-05-04 10:48:16
*ahem* Bit Torrent *cough cough* Alternatively Vista is purchasable from good retailers OEM for about £60 for home premium and about £120 for ultimate.  That of course is UK but would probably be cheaper in the states if thats where your from.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-05-04 12:35:10
*ahem* Bit Torrent *cough cough* Alternatively Vista is purchasable from good retailers OEM for about £60 for home premium and about £120 for ultimate.  That of course is UK but would probably be cheaper in the states if thats where your from.
No, i'm from austria. I think home will cost about € 100 or so...
EDIT: I've got a question: I have two HDDs, one with winXP and two other partitions, one with a single partition for games. Would it be better to install Vista on another partition on the HDD with XP or on the one without XP? And is there a way to make two partitions out of one so i can split my games partition into two ones - one for games and one for vista?
One more question: Is it better to get Vista 32 or 64 bit (intel core 2 duo E6600)?
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2007-05-04 12:38:39
No, i'm from austria. I think home will cost about € 100 or so...
Ich würde aber schauen, daß du ausgereifte Treiber für deine Hardware bekommst, bevor du dir Vista kaufst. Da mangelt es nämlich nach wie vor dran.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-05-04 12:53:04
Christian my suggestion would be to split your XP HDD (depending on size) and have XP and Vista on the same disc. This keeps your OS clear of any of your other data such as games and downloads.

But the problem with that is that if the HD dies you lose both OS's which means u have to reinstall and lose any data that might have been on either.

Alternatively if you put an OS on each HDD if one crashes the other still exists but if I was to do that I would use partition magic to make a separate storage section. Of course if THAT HDD crashes you lose one windows setup plus all your other stuff.

Its really upto how you want to work the setup.

I use vista x64 and the nVidia drivers are fine and your future proofing coz x64 has backwards compatability for the more popular x86 progs. x64 lets you have LOTS of ram whereas x86 only lets you have 3.2gb (even if you have more installed than that)
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-05-04 13:22:18
I always intended to make a partition only for Vista, just asking myself which HDD i should make it on.
I downloaded partition magic and i think i'll make a new partition on my second HDD for Vista. How much free Space will Vista need?
And are any things I can NOT do with x64 i can do with x86?

@Mods: sorry for talking off-topic, but thats important for me, and it anyway belongs a bit to the topic  :lol:
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-05-04 13:39:59
x64 does have compatability issues with certain programs, and I must stress that it tends to be older programs. x64 has a compatbility software that allows most x86 programs to run so mostly should be ok. Software is bit by bit being bunked up to x64 and vista compatability. Its just a bit of a slower process than people would like but no more so than when XP came out. It should be better than that though.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-05-11 22:14:36
Ok guys,i have installed Vista now (x64, Ultimate Version).

Vista is installed on a seperate partition, XP still exists.
I can load the installed FF7, because i dont have the registry keys from it under Vista.
But i also cannot install a new FF7, everytime i click on "install" in the menu, it freezes.
What could be the problem here?

PS: Once i tried "Run as admin" the ff7inst.exe, and i got a bluescreen :x
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: borak2k7 on 2007-05-11 23:10:01
Running in XP compatability?
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-05-11 23:15:23
Running in XP compatability?
Tried XP-Compatibility, the same problem occurs: freeze of Setup.exe when clicking "Install". I cant even kill the process in task-manager.
BTW: where does FF7 look for registry values in vista?
EDIT:Im such a fool. Its not a freeze, its a loading time...Now ill install FF7!!!  :-D
EDIT2: The installation runs! Im so happy :-D  :-)  :lol:  8-)
EDIT3: FF7 works great! But unfortunately movies arent playing...anyone knowing what to do?
EDIT4: I cant find the registry keys of FF7 for the movie-HDD-twead! i have searched for "fantasy" and "squaresoft" and didnt find anything... :cry:
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2007-05-12 10:10:39
HKEY_LOCAL_MACHINE\SOFTWARE\Square Soft, Inc.
on XP, although mine key is empty because I uninstalled FF7, so I don't know if this is the right key.
Also try a search for "eidos"
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-05-12 10:38:53
Yeah thats the key in XP, but i cant find it in Vista...
And, is there a truemotion codec for x64? Because it says that the Video player cant be installed on x64-Systems.
Or is there another solution for movies not playing?
When i enable truemotion playback in ffdshow, i hear the movies playing, but i cant see them and cant go to the new-game-continue-screen.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Aaron on 2007-05-12 13:30:06
In x64, it will be HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.

For the movies, disable FFDshow support for Truemotion (if you have FFDshow installed) and install the upside-down movie patch as mentioned in the FAQ (I have updated the patch installer with one that works in 64-bit Windows, which really just required some unpacking).  This is the same for any version of Windows.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2007-05-12 20:16:29
Thanks, now everything works, movies off harddrive and they play! Thanks very much for all help in this thread!  :-D
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: madcat1990 on 2008-03-30 05:13:10
so let me get this straight, I have to run crappy vista, just so that I can have Direct3D on final fantasy?

What is this crap?

I don't have the money to buy vista!
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Chrisu on 2008-03-30 13:24:56
yeah...we coulnt find ANY other solution to this...  :x
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: madcat1990 on 2008-04-01 21:02:00
yeah... >_<

I hate vista, no offense to who uses it but, IMHO it still has a long way to go!

I'll just stick with software rendering atm...untill someone figures this out >_< because I refuse to put that OS in my rig
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: eismann23 on 2008-04-29 08:04:16
Hey guys and gals!

I have the stupid black characters problem too. I use a Macbook Pro with 8600M GT. Been at this for days now! I couldn't get it to work in XP either... And I tried a few different drivers... Well, with Vista, FF7 does work (so it must be a driver problem, right? Why can't nVidia fix it?!?).

Now the bad part:
1) I HATE Vista!
2) I don't know if you noticed, but Vista doesn't support DirectSound anymore (another reason why I hate it). Most of the time, you wouldn't notice, but there are some effects (like the "Cries of the Planet" in Buggenhagen's place) that just won't play.

You can google this (just search Vista & DirectSound).

Now, one possible solution is: I buy a "Creative Sound Blaster X-Fi Xtreme Audio Notebook" and hope that "ALchemy" (a little DirectSound-Emulator for X-Fi Cards only) actually does work.

Another solution is: nVidia fixes their stupid drivers for 8600M GT and Apple incorporates them to Boot Camp, so I can actually install them.

Another solution: I buy another computer that is OLD enough.

Well... I don't really like any of them! Anyone able to come up with a fresh answer to that? :-D

Best, Rob.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: Timiditas on 2008-10-15 15:04:39
Alchemy sucks big time. There are many games that either won't be able to use that fake EAX at all or just crash with EAX enabled.
No more Creative Labs for me. And certainly no more Vista. Had it, loved it, hated it, formatted it. There are too many reasons for me
not to keep it.
Title: Re: Black Textures Problem (Or Graphical Glitches with GF8800)
Post by: burnzy51 on 2008-10-15 19:40:37
My FF7 runs fine with saints hi res patch.

Intel Core 2 Duo E6600 2.4ghz
4GB PC6400 Ram
8800GT 512mb
Windows XP Pro x64

I had green gridlines when i started, but i just selected the TNT instead of RIVA in the nvidia part of of FF7Config and now it runs fine. No glitches or anything.

Im using Saints hi res, ff7music, NPC recon.

Im using the latest drivers as far as I know, only formatted recently and download the latest drivers off the nvidia site.

burnzy