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Scripting and Reverse Engineering / Editing the actual magic/skill animations in FF7
« on: 2010-08-30 06:56:40 »
I see a lot about swapping the magic animations for different spells, but I can't seem to find anything about artistically editing the spells themselves.
For instance the grunt's beam gun looks pretty clunky to me and i'd like to make it "prettier". What is known about doing this?
For instance the grunt's beam gun looks pretty clunky to me and i'd like to make it "prettier". What is known about doing this?