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Final Fantasy 7 => FF7 Tools => Topic started by: ZoDDeL on 2015-07-03 14:58:21

Title: [Steam] Omni Trainer (v1.0.9)
Post by: ZoDDeL on 2015-07-03 14:58:21
intended for steam 1.0.9 but should work with other versions
(+17 if you count all hotkeys / +14 if you count only logical)


Shift+1 - All Items
Shift+2 - All Materia 1x new
Shift+3 - All Materia 1x master
Shift+4 - All Limits Learned
Shift+5 - All Keyitems

Ctrl+Num 0 - Omni Codes
Num 3 - Gil
Num 2 - No Random Battle
Ctrl+Num 4 - Freeze XP after Battle
Num 4 - Value XP after Battle
Ctrl+Num 5 - Freeze AP after Battle
Num 5 - Value AP after Battle
Num 6 - Infinite MP
Num 7 - Lucky 7
Num 8 - Infinite Limit
Num 9 - Godlike
Ctrl+Shift+7 - Secret

1 trainer for every language (german,english,french,spanish)
all in 1 zip bundle + 1 german and 1 english description for the
trainer options you should notice.



(http://picload.org/image/iccpcaw/ff7omnishot.png)

Youtube Video (https://www.youtube.com/watch?v=-_ac0D7Exq0)

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for problems on windows 8 try this:
Quote
Right click on the programm/properties/compatibility and put Windows 7




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Title: Re: [FF7PC-Steam] Omni Trainer (v1.0.9)
Post by: sithlord48 on 2015-07-03 16:37:51
how are you doing the "all keyitems"  option? if you are only adding the the keyitem list and not changing field vars to mark them picked up there might be some unintended results on some fields.
Title: Re: [FF7PC-Steam] Omni Trainer (v1.0.9)
Post by: ZoDDeL on 2015-07-03 17:51:09
how are you doing the "all keyitems"  option? if you are only adding the the keyitem list and not changing field vars to mark them picked up there might be some unintended results on some fields.

i just added them.
ive write a note in the description file that "all keyitems" shouldnt used because its untestet and could do problems in later game progress
btw. this more an option for a savegame editior. iam more into stuff who cant achieved by savegame editors (like inf mana,limitbar ...)