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General Discussion / Re: STICKY: Hosting for all mods/pictures
« on: 2009-12-25 09:59:09 »
It seems to be down again, at least for me. Ah well.
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Mornion if you have it uninstalled you could try reinstalling the latest k-lite and maybe just install the microsoft avi splitter (be careful it defaults to Gabest) and the minimum amount of codecs. This is what I did but I guess the problem could be elsewhere... You could check what filters you have installed with like Directshow filter manager or somesuch tool, but it should be uninstalled with the pack. Probably something else is splitting the FF7 movies, but it could be anything... I noticed I had nero doing it at one time. Also I am using True motion 2.0.6.9 so maybe you could install that too if its still not working.I am happy to report that this was indeed my problem. While I had no problem without K-Lite, I can now keep it installed so I can use it for other projects on my computer. If you experienced the problem i did, then try this, as it could very well be the solution to the problem.
PS - I think these issues happen because the microsoft avi splitter returns some value to the game when the movie its playing is done. But the other splitters like Gabest and Haali dont return whatever this value is or FF7 cannot recognize it. Of course it probably sends something to tell when the movie starts too so thats why cloud(or whoever) doesnt move at all during a movie. This is why in your example of the elevator in Junon it is not moved after the movie is done.. the game doesnt think the movie has been played. This is my going theory though..maybe someone who knows more can explain it.
It will be possible to still use a modified exe to patch though, no?I have the same situation, as I'm sure most people have. If I have already installed HiRes or YAMP (they can be removed by reverting back to the original exe), but will I stil lbe able to reapply those patches to your patched exe? I remember HiRes patch being kind of testy.
I ask because my current exe file as an example, has been given the High-Res and YAMP treatment, as have many others.
I think that's what he's trying to say, laptops only do Stereo but the game uses mono.Uhh... my game plays in stereo. Hence why sounds coming from the left side of the battle field come out of the left speaker and Vice versa. If you do a sound test in the configuration it demonstrates that.
Done both, no result. Thank you nevertheless. Isn't it possible that the 1.02 is the culprit? or the Truemotion Codec? At this point I can think of everythingTruemotion is just the FMVs and wouldn't affect your background textures. Try an unpatched version of the game, or perhaps ask some people who claim to be running on vista how they did it.
Yeah, but, I dont know why he wrote red respose, its hard to read, and not polite:P
And, he can conntact square soft, and ask, if he has PSX version, If he can use PC version.(or read forum rulez and dont write about his FF7 version...)
It should not matter, whith data you use, if you have valid licence.
But yeah, I realy dont know why I resposed to this "offtopic".
did he cast meteor rain, and heartless angel on you before? If he hasn't cassted any of those moves yet your not even in his last 3rd of his HP. during the last third he should also do double cut and blade beam.
So no one has beaten him yet? I just need to know if hes beatable lol. that last 3rd of his life kinda seems hard. And i have to deal with him with natural stats only. and i don't have a save there so i can't tell.
-double cut that can parylize even if you got immunity
-blade beam damages all characters
-meteor rain 6 random hits
-shadow flare probably 15,000 damage
-pale horse adds frog status and probably other stuff and it can hit single character for high damage or all characters.
-supernova 9600 damage to all no matter what
-dean deals damage and eliminates all positive effects
-heartless angel 1 hp 0 mp and death sentence even if you got imunity
-I don't remember anymore but i think he can counter as well.
-Beta dealing 8000 to 12,000 fire damage
How about unpatched version of FF7? I mean clean 1.02 ff7.exe and unaltered archives. Also, running FMVs from HDD won't hurt if you set the path correctly (and it seems that you got that right ).I'll try that, with K-Lite still installed. In the end though, I may just use K-Lite to encode all my avi's and then remove it, as that seems to be the problem THank you for the response.
Not to sound rude, but you don't have to use the mod, or even better you can make all the models yourself for consistency in your game. The people who make mods do so in their own free time, and often enough with no compensation save for the thanks that others give them. While tweaking and bug reporting are normal and usually appreciated from modders, nitpicking and "this isn't right for me" isn't appreciated.So yes, you could say that his models will clash with those made by me or ice_cold513. But they won't clash any more than the original lego models, so I can't see why could they harm the project.
Well... I thought that the NPC Project had, among his goals, to make us eventually forget about the lego models. A clash of style will surely end up reminding me of those instead...
Can someone re-upload on another server, please?There's nothing wrong with Filefront. But then, your problem may not be related to the fact that many people don't know how to register on their site. Which file(s) do you need uploaded, and I'll go ahead and do it.
I´ve tried to download since the release but that crap server of filefront don´t like me.
What about the one-on-one battle between cloud and sephiroth? Did you (Gjoerulv or ARMs) mod that sephiroth's stats so that you will acutally have a fight with him or does he still die after one omnislash? I tried to edit his stats so you actually did have to fight with him, he hit me first and cloud counter attacked (just a regular counter attack, not omnislash) and he died. If you did edit his stats to turn him into a regular fight (if that is at all possible) can you use the item command? If I recall correctly, on the PSX version of the game you can use items but on the PC version you can't use items, because the item command is gone. (At least on my Asian-Pacific PC edition of the game you can't use items, I don't know if its that way for all the other PC versions of the game although I would assume so.)I couldn't use Items on my PSX version. It had Limit and that was it, IIRC. Kinda disappointing.
:HEADER_BLOCK 2
:SKELETON n_cloud_sk
:BONES 21
hip
root
1
1 AAAB
chest
hip
7
2 AAAD aaad2
chest
hip
7
2 AAAD aaad2
chest
hip
7
1 AAAD