Mighty
Myst6re ripped the stages for me <3
Here's the quick comparison:
1. The bytes difference- ignore it, it's some minor crap. Useless data, just checked with HEX editor. The structure is different than in the retail (Usually camera is at 0x5d4, but not in trial)
2. Bad UV/textures
3. Texture lacks of "Cinzano" / "Orzano" or whatever it's written there on building.
1. Ignore missing bridge, it's renderer issue with quads
2. The palette is completely different, the colors are more pastel
3. Again, no text on one of the buildings.
1. Ignore those orange lines - It's my fault
2. One part is sharper than trial
3. Trial lacks one texture segment, so they repeated it.
1. Ignore white spots on sky on retail - This should be transparent, but again renderer is doing crap
2. For changes- just look at it. Texture is different on satellite plate and also some parts are more contrasted.
Colours... *ignore white grain/dots - It's black, but my background is white and it displays it as transparent making it white. It's still black in real texture.