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Messages - Ant

Pages: 1 [2] 3 4 5 6 7 ... 9
26
General Discussion / new forum idea. CAUSE NO ONE LISTENS
« on: 2002-01-16 07:59:00 »
What you admins n' mods should so is to make a Forum FAQ, like all the newsgroups do.

27
General Discussion / LOTR movie then
« on: 2002-01-15 09:38:00 »
hmmmmm. how do you know you're a god driver if you are getting your permit today,,,,,,,,?

28
General Discussion / No FFXPC (maybe) ....
« on: 2002-01-13 15:14:00 »
LOL :lol: Brilliant..
I'm just seriously puuzled that you can become so upset over a messageboard Joey, I mean Jesus! get a grip.
And Qhimm's correct, you as well as everyone else knows you'll be back.

29
indeed......when was the last time any anime was shown on terrestrial..never?

30
General Discussion / Chrono Trigger
« on: 2002-01-12 18:16:00 »
eerrrr: Click edit, then uncheck the box for notify me by email if anyone replies.

simple

31
General Discussion / Your Names...
« on: 2002-01-12 18:12:00 »
The question that needs to be asked is who gives a flying f*** what his real name is?

32
General Discussion / Converting ff9 saves
« on: 2002-01-12 15:00:00 »
Aldo's Tools has hundreds of save file utilities so you could try there....

 http://www.aldostools.com/

33
Cheers, got it sorted now.

34
Here's my problem.
I had to reinstall windows XP because there was a critical error, anyhow as it was installing I foolishly decided against doing the update as at that time there were no dial up setings, anyhow so it says windows xp was installed correctly but when it loads up the first screen with the little blue "thing" running along under the windows xp logo. It hangs...so.....I start it up in safe mode and it works but safe mode is really limited, Im kinda screwed, its a sorta catch-22.  I need to be able to get on the internet and download the windows update but safe mode doesnt let me make a new dial up option.
BTW: It's professional version.
Also when i start it up in debug mode it pause for quite a while on Mup.sys (I reckon this is one of the files that needs to be updated)
Any help would be much appreciated.)

Thanks.
[edited] 57 2002-01-11 10:45

35
Scripting and Reverse Engineering / Maya
« on: 2002-01-08 09:53:00 »
Aren't student editions cut down version of the full versions coz i thought for the student vc++ you couldnt compile?

36
General Discussion / Hey Saint...
« on: 2002-01-06 20:35:00 »
What's the point of removing people's accounts?
Why bother to remove people, they may just like browsing and only post when they have something to ask?  I see no harm in that, certainly less annoying than those Obsessive Compulsive posters. :x

37
General Discussion / Remake Project
« on: 2001-12-30 19:52:00 »
Darkness->That's good, you've obviously got an untapped talent there. I literally am  :stare: with envy  :rolleyes:

38
General Discussion / Memory Lane and Qhimm's Site
« on: 2001-12-30 16:30:00 »
OGLSMM->I'm on 56K and the forum loads up pretty much instantaneously for me.

Since we're in nostalgia city here, who remembers that French guy who was offering Qhimms programs as his own, was he french? what happened to him again?

39
General Discussion / What did santa give you?
« on: 2001-12-27 19:08:00 »
A bar of soap
HAHAHAHA roflmao - i take it you are joking?

40
Scripting and Reverse Engineering / Checksum
« on: 2001-12-22 22:12:00 »
griever is written in c++ methinx

41
General Discussion / Quake II Source code released....
« on: 2001-12-22 18:39:00 »
Its not as if you've completely dissasembled ff7 is it?
It would help you guys immensly if Square did release ff7's source.

42
General Discussion / My disaster...
« on: 2001-12-22 15:56:00 »
Qhimm:
Dunno if you've allready tried it but if not then this could well be the answer to all your game - related problems..
right click on the .exe or shortcut or whatever and then click the compatability tab then click the checkbox that say "run this program in compatability mode for:" then choose the OS that you know the game works under.

This solved problems for me with THPS2 and Project IGI.

43
General Discussion / Quake II Source code released....
« on: 2001-12-22 12:32:00 »
Good ol' John, thats really cool.
you can get it here: ftp://ftp.idsoftware.com/idstuff/source/quake2.zip
They say its buildable under Visual C++.
I wish more companies did that (i.e Lionhead.......They did promise ages ago).

44
General Discussion / Playstation 2 emu isn't possible!
« on: 2001-12-20 21:16:00 »
Anonymous: LOL its not like being served drinks, there is not age limit to learn a programming language :-)

45
General Discussion / Quick Q about ePSXe
« on: 2001-12-20 21:04:00 »
I've been meaning to say this for quite a while.
IMHO The moderators have been gatting a bit heavy handed with the ol' close thread function.  Is there really any need for it?  No, didn't think so.

Dan->Go check out their compatability list at http://www.ngemu.com under psx or something like that.
[edited] 57 2001-12-20 22:07

46
Add something about joey :-) .........

47
Jedimark: Yeah! The frickin education system is trying to ruin every single holiday we are given.

48
General Discussion / Playstation 2 emu isn't possible!
« on: 2001-12-17 19:59:00 »
yup

49
General Discussion / Playstation 2 emu isn't possible!
« on: 2001-12-17 17:43:00 »
Im sure in 3 or so years a gaystation 2 emulator will be out but by then the playstation 3 will be out and everyone'll be saying "Urggghhhhh why isnt there a playstation 3 emu out?"

50
General Discussion / Something stupid
« on: 2001-12-15 20:19:00 »
Surely you'll be able to get on the net then...you wont be able to resist the urge  :naughty:

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