Scripting and Reverse Engineering

Topics

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[1] [FFX] Ongoing effort into disassembling data and script files from the Remaster

[2] {FFVII} Why are enemies animations scripts effectively limited to 1Fh (31)?

[3] How to extract and import the obb from final fantasy VIII?

[4] (FFVII PC) The **ab files

[5] FF7 enemy **ab file help

[6] [FF7] Is there any way to modify the default for the Winding Tunnel dialog?

[7] Battle Model - Active Selection Triangle

[8] [FF7] Battle Operations - Some clarifications required

[9] [FF7 PC] Full source code reversing project?

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