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Messages - Flash0429

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26
Releases / Re: [FF7PC] [7H] Enhanced Stock UI (1.0)
« on: 2020-03-16 01:49:01 »
ok so upon going to Golden Saucer and attempting to purchase a ticket the dialogue box breaks it it only shows one line of text all the way up to purchase then after purchase completely freezes on the final dialogue it only does this when the ESUI Controller Addon is Active and for both options in the mod

here is a clip from my stream of it happening

27
Releases / Re: [FF7 PC] Next Fantasy I Mod
« on: 2020-03-15 09:26:09 »
its a shame it wont work with 2.0 would love to have tried it out i wonder what it is that breaks it casue even with out mod your usually able to talk to him but once yours is activated he wont do any thing

28
Catalogs / Re: [FF7] Qhimm Catalog 3.0 Reports / Requests
« on: 2020-03-14 22:19:42 »
Weird, have you tried downloading discord and trying again instead of using just the browser? Try this link: https://discord.gg/NtJTK4D

yes i already have Discord downloaded on my PC and that link worked perfect because its an actual invite link the link on page one is not an invite link it goes directly to a channel on the server and if your not a part of the server you cant see it. Now that im in the server i tried clicking the link on first post and it works perfectly so id assume thats the issue, swap out the link on page one for the link you just gave me and your all set

29
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2020-03-14 17:56:38 »
Quote
elvtr1 finished and imported!!! xDD

HOLY CRAP it looks so good Keep it up i look forward to all these updates and checking them out in game after

30
Catalogs / Re: [FF7] Qhimm Catalog 3.0 Reports / Requests
« on: 2020-03-14 17:45:07 »
It helps to read the rules.

im confused by this statement when i click on the discord link from page one i have the same issue it dosent direct me to a discord server nor does one get added to my list it just takes me to a blank discord page. its not an actual invite link and i think thats the issue
Spoiler: show



31
Quote
Nah there's nothing wacky, guys.  I just didn't include a mod.xml file because there's just nothing to change/configure...  It's a very simple mod; when you turn it on, it's on...  Any mod that doesn't have a config menu will show "Can not configure mod..."   I assure you, the mods works just fine.  Also, this mod should be above any other sound mods in your load order.  It's supposed to overwrite all other ones.

Awesome thanks for clarifying it was the first mod to give that error which is why i was a bit confused but good to know its all good.

Quote
I can add a mod.xml to any updates I might do (I'm actually working on something even bigger that will make all other sound packs like mine, Proto, Seclet etc. obsolete and I'll be releasing it in the next couple days... Maybe even tomorrow  8)) so it'll show you the the nice "Nothing to configure" dialogue when you try to configure it instead of the error that's confusing you guys, but until then it's not really necessary.

Something that makes them obsolete?   ??? :o you have my attention I will be not so patiently waiting for that lol

Regardless thanks for all the hard work to everyone

32
7th Heaven / Re: 7H Error and Close
« on: 2020-03-14 17:01:50 »
are all your graphics drivers up to date?


and if they are are you able to start the game with no mods active?  if you can then i would suggest turn mods on one at a time until it happens again to try and narrow down the issue

33
Releases / Re: [FF7PC] [7H] Enhanced Stock UI (1.0)
« on: 2020-03-14 17:00:39 »
Ok Flash0429, please do this to resolve this problem.

Remove the mod from 7h, using the trashcan icon, if you have to, do this for each duplicate as well.
Close down 7h, and relaunch it, very important this step.
Check there is no instances of it in the library (my mods)
Download it again from the catalog, the problem should then be solved.

That worked perfectly thank you!! Not sure why i didnt think to restart before lol

34
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-14 05:03:30 »
is there a way to get the game to play at a higher resolution but fit the screen its on for example play at 4k on a 1440 monitor but have the entire game fit on screen as of right now either window mode extends off screen to other monitors or Full screen will load on one screen but the image is zoomed in and you only see a portion high DPI fix doesnt help

35
7th Heaven / Re: Re: Textures not working
« on: 2020-03-14 04:54:47 »
I have a problem running the game, it gives an error and closes.

Below link with screenshots of the error, mods used, 7th heaven settings and app.log.

https://drive.google.com/open?id=1siBZ828kA6S95Ty-WWf85b_JH7Yi4s2S

Please, if anyone can help me, I would be very grateful.


im not too sure of the issue but at first look i can sy to set the Ninostyle mod thats at the bottom to the field model category autosort and try again see if that fixes it

36
I second what Kassius said when you try and change it it says Can not configure mod FFXIIIUI+ProtoX - Failed to read mod.xml


On a side note is there any possible way to get in contact with Seclet to possibly add in the voice sounds in battle i think that would be the perfect mix but cant do it as this Iro overwrites that one

37
Troubleshooting / Re: PS4 Controller D-Pad not working
« on: 2020-03-14 03:44:36 »
i use antimicro to bind the Dpad to the num pad on a key board and bind the right stick L/R movement to 9 and 3 on the num pad to use that to spin the camera

38
Releases / Re: [FF7PC] [7H] Enhanced Stock UI (1.0)
« on: 2020-03-14 03:40:52 »
So after installing ESUI Controller Addon i click on Auto sort and it duplicates it self in the mod list and shuts off other mods

Spoiler: show

39
FF7 Tools / Re: Simple speedhack/slowdown for FF7 (v2)
« on: 2020-03-13 22:34:56 »
V2 up in first post, added slowdown with F10 (0.75x,0.5x,0.25x then 0.75 again)
The F11 to enable/diasble seedhack keep the last used hack speed (slowdown or speedup) so if you put a slowdown of 0.5 for exemple, F11 will toogle between 0.5x and 1x

will this auto update in the catalog or should we do it manually

40
did you install 7th heaven over top of the original version if so delete it all and reinstall. If thats not the case then it may be picking up old remnants of another ff7 installation best way to make sure would be to uninstall FF7 delete all folders associated if anything is left behind and then download and run THIS tool that will remove any old registry keys left once done reinstall FF7 and try again

hope this helps

41
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-13 00:41:17 »
WOW that looks very good and natural. I don't like some over saturated shaders but this is not one of them!  :wink:
Thanks for letting me know there is a ReShade option. I will install and look for some good presets. I m not good at tweaking one for myself lol

heres a vibrant preset that ive messed with that you can use and tweak further to your liking https://drive.google.com/open?id=1irNDHEvzSUi2Z3FXhUOeLWYbFSpRMgc1

42
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-12 05:49:01 »
If you want good and stable shader injection, use ReShade. Tons of effects and super stable. Here are some screens of what mine looks like (still tweaking) https://photos.app.goo.gl/JRnGovP5GLkDtorT8

if your looking for something to go from i made a decent preset for Reshade makes things more crisp and vibrant yo can use it to play around with if you like

43
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-11 10:32:03 »
Looks like i'm having an issue which i'm uncertain how to resolve or if it's even directly related to 7th Heaven, after trying to soft-reset the game with assist+start+pageup+pagedown+target+camera (in the old PSX was Select+Start+L1+L2+R1+R2) i've noticed that the game speeds up and i'm unable to turn it off, after trying multiple button combinations it ends up being the button positions for Assist+End (or Select+RT on a Xbox controller), the thing is, i'm using an Xbox One controller and since it didn't recognize the LT RT and D-pad buttons i had to use Steam to change it for directional arrows and Home+End to match the button positions, so right now that combination (Select+End) triggers an in-game speed up but i haven't figured out the combination to turn it off, does anyone know how to do it?

ive been trying to figure that out myself i couldnt even figure out what caused it so Kudos to you for figuring that out but ive always had to restart the game in order to fix it


44
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-08 17:51:02 »
I can't do this, because 7h won't even start up.  This error happens as soon as I open 7th Heaven and it crashes. I can't change setting in 7th Heaven 2.0 because I can't even OPEN 7th heaven 2.0.  Unless there's some way to change settings outside of the program.

you can in the 7th heaven install folder open the settings XML and change it in there but if its crashing at launch not sure if thats the issue

45
7th Heaven / Re: Washed out FMVs
« on: 2020-03-07 15:55:52 »
Yeah, for the videos like the intro can be fine, but it's a bit jarring when a video is used to "move" the background and then the lighting changes quite a bit (Cloud looking at the reactor or the explosion to open the passage before Avalanche splitting up, for example).

taking the elevator from upper Junon to Lower does the same thing cuts to washout transition as elevator moves then back to rich color when its done ive kinda grown used to it but i can def see how its a bit jarring for sure

Hers is a clip of it happening on the elevator https://clips.twitch.tv/WildObservantPlumberAMPTropPunch

46
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-07 15:39:21 »
I really appreciate the effort here. I ran and installed antimicro and then went into the game and tried to customize my controls after mapping them with antimicro and the game just does not respond to inputs from the controller. I guess If anyone knows a way to play 7th heaven 2.0 with a DS4 by any means I would be very grateful for any help.

just so i understand this right its a PS3 controller that you are trying to get to work correct? just trying to verify so i can test

47
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-06 22:46:24 »
How did you open it? There is no .exe in the download. I tried using XPadder but even though the digipad is mapped to the directional keys (i use the No Numpad + Std Gamepad option) and works in windows  it doens't work in the game.

i downloaded an installer once it was installed there was an icon on the desktop to start it up

48
WIP / Re: [FF7PC IN DEV]PostGame Mod : Next Fantasy
« on: 2020-03-06 18:12:20 »
Soon,this month, the mod will be released  :) (for now in spanish :/ )
https://www.youtube.com/watch?v=THJK34PSuJE&feature=youtu.be

I noticed you are still using the old 7th Heaven launcher there was a new 2.0 version released earlier in the week that you can find here http://forums.qhimm.com/index.php?topic=19533.0 its ALOT better then the older versions

49
7th Heaven / Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« on: 2020-03-06 17:46:09 »
Never heard that one before. What you're describing aren't even the same EXEs nor using the same game driver. It's like saying you ran calculator then notepad started working.

LOL Best analogy ive heard in a while

50
ive had this happen when i tab out during the opening scenes usually if i tab back in abd press a button on the controller to skip to the menu it will come back for me no issue

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