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« on: 2012-08-23 22:39:11 »
First I want to thank APZ again for his awesome battle model, and squall8cloud7 for the conversion to field, which I found is really tedious task requiring quite a bit of trial and error. Good times.
That said, I noticed the legs seemed a lot longer too, say, compared to Grimmy's cloud field model (which I think has the best realistic field body shape and proportions I've seen thus far, so huge respect on that), and there's something strange where, on certain screens in the field, there is a bounce effect with the model, where standing still it appears at a certain height, and when you start moving, it lowers down. The long legs were especially noticeable in the cut scene where Cloud jumps on Barret's back during the pillar collapse.
I tried messing with resizing the legs and moving the upper pieces of the model down, but I couldn't get it looking right, at least to something I was happy with, so in the meantime I'm personally using the APZ head from this field model on the body of Grimmy's field model. I think it ends up being a pretty nice looking combination, and you already have a high rez buster sword on the back too. Just an idea for those who know how to do the conversion.
Alternatively, I'd love to use THIS entire field model if the leg issue can be sorted out, but I believe just because of the nature of the model and it's proportions, it would take a lot of tweaking, and at the point the release might not live up to the original APZ model anymore.