Is your windows 32 or 64bit?
Do what's the output of memoria.log after the crash?
I've written a guide for the launcher on the support page of the website. https://sites.google.com/view/moguri-mod/support
Win64bit
22.08.2020 04:14:01 |M| [SteamSdkWrapper] Initialized: True
22.08.2020 04:14:01 |M| Loading configuration Memoria.ini
22.08.2020 04:14:02 |M| [FontInterceptor] Dynamic font initialization.
22.08.2020 04:14:02 |M| [FontInterceptor] Pass through {Configuration.Font.Enabled = 0}.
22.08.2020 04:14:02 |M| [FontInterceptor] Loading font [Original: TBUDGoStd-Bold (UnityEngine.Font)]
22.08.2020 04:14:02 |M| [GameLoopManager] RaiseStartEvent
22.08.2020 04:14:02 |M| InitializeItemText
22.08.2020 04:14:02 |M| InitializeImportantItemText
22.08.2020 04:14:02 |M| InitializeAbilityText
22.08.2020 04:14:02 |M| InitializeCommandText
22.08.2020 04:14:02 |M| InitializeBattleText
22.08.2020 04:14:02 |M| InitializeLocationText
22.08.2020 04:14:03 |M| InitializeEtcText
22.08.2020 04:14:03 |M| InitializeEtcText
22.08.2020 04:14:03 |M| [ResourceExporter] Pass through {Configuration.Export.Enabled = 0}.
22.08.2020 04:14:03 |M| [ResourceImporter] Pass through {Configuration.Import.Enabled = 0}.
22.08.2020 04:14:03 |M| InitializeItemText
22.08.2020 04:14:03 |M| InitializeImportantItemText
22.08.2020 04:14:03 |M| InitializeAbilityText
22.08.2020 04:14:03 |M| InitializeCommandText
22.08.2020 04:14:03 |M| InitializeBattleText
22.08.2020 04:14:03 |M| InitializeLocationText
22.08.2020 04:14:03 |M| InitializeEtcText
22.08.2020 04:14:03 |M| InitializeEtcText
22.08.2020 04:14:03 |M| [AudioResourceExporter] Pass through {Configuration.Export.Audio = 0}.
22.08.2020 04:14:13 |M| [SteamSdkWrapper] Request stats: True
22.08.2020 04:14:14 |M| [AssetManager] Asset not found: FieldMaps/FBG_N45_CYSW_MAPX29_CW_MBG_1/spt.tcb