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Topics - jusete

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1
Gameplay / FF7 Quadra Magic materia glitch
« on: 2018-08-05 19:55:23 »
I´ve fixed the glitch editing the world map to make highwind unable to land next to the cliff:



Bear in mind that I´m using "Felix Leonhart´s wm enhanced textures" so I don´t know if it´s working with the orginal ones.

Here are the files, just copy and replace in data/wm:

https://mega.nz/#!UIRnxaoD!JyhJs7thbuH4eEZ6H6yvfBeU4ITw5VWNxe8fLbfklxo


2
Team Avalanche / Project Edge (Jusete's field scenes)
« on: 2017-08-24 16:15:36 »
Hi guys!
After a long time learning about 3d editing/design I have decided to start a project to remake all the field backgrounds in game. Project Edge is a completely remake of the field backgrounds, trying to be as faithful as possible to the original backgrounds but bringing my own personal touch and "easter eggs".

Download links

7th Heaven Iro.
Or from Qhimm's subscription link (it's located in the miscellaneous category)

Direct Mode (Extract and place the folders in your direct mode directory).
Spoiler: show

tower5: https://drive.google.com/file/d/0B_5MmdbvEgIjRXpnZnRWVUVFakE/view
sbwy4_1: https://drive.google.com/open?id=1LStQRfhMKJXOm9uO60HpucNVasH1sDK6
sbwy4_2: https://drive.google.com/open?id=1QNkbsl5oTX7AHbDG-YYVylvXkr-7YYdk
sbwy4_3: https://drive.google.com/open?id=16XUMxNfsqY_fsPUBlQqCO-jKppSrk2v6
sbwy4_22: https://drive.google.com/open?id=1HfkKGyCzhv2UplEwoXEwZX7cICaOUC59
gldgate: https://drive.google.com/open?id=1Z_qrztpqIEqTGNFdOQtSTmPrD-N6Nzvu
games_1: https://drive.google.com/open?id=176_Q6mJoxqd59K-eidTYknBZptH7oDo6
holu_1: https://drive.google.com/file/d/13lOMk82jFHin7yxi7sjGgOIpnrEanBal/view
holu_2: https://drive.google.com/file/d/1Tp35-9gLGlo94E2obC7H0jy6zMtX4c36/view
elmtow: https://drive.google.com/open?id=1Sw56ut9R0hTfHzCHE2pBmgwmHWcclyB-
elminn_1: https://drive.google.com/open?id=14LUvxyL-hryluFHJjDZyeCa7ATdbcpau
elminn_2: https://drive.google.com/open?id=1CRkI_npGdVBjwyAP6YYdl8j-7fzc0l1f
elmin2_2 : https://drive.google.com/open?id=1zQ-cb7rB0MXkk9lYoGhN2n96wDiAw-PE
jailin4 : https://drive.google.com/open?id=183PudfDsXfGOFFaFwum3l-tbxLlbC_-s
farm_2: https://drive.google.com/open?id=19JAwFGrsRXY32xqZIsu1rDoIUhAz0XFf
zz1 : https://drive.google.com/open?id=1QlVwopA9HIPnuKQ_LX0nhduWMQjQLEeT
zz2 : https://drive.google.com/open?id=1zxzn3go2kr6hGAhVVSpzcUeLC-ybx90r
zz3: https://drive.google.com/file/d/0B_5MmdbvEgIjUXRRdk9GRFpWblE/view
zz4: https://drive.google.com/open?id=1gQDeJ7Hizinu5CFGN1v8OKha0Pa6zPKm
zz5: https://drive.google.com/open?id=1lsgnM1dWED9jP08LyQkGKoMnEBF_iiTc
zz6 : https://drive.google.com/open?id=1keJX-GAoZu827V9w07AMBGKMHET6D0h3
zz7 sl1982´s import: https://drive.google.com/open?id=1j6fQxZ5XPrV0aK0yNyitRIUlaEu0H58a
zz7 Jusete´s import(with the original rendered glow): https://mega.nz/#!tAgTkBCC!afa5Ou07w2ejXgyqaAPgR0JuO_lOo9oyzhQIRq_7t3k
zz8: https://mega.nz/#!NIgyRCwR!6fCm_Oii2EVDnFVSlQ1GfVCrD83JOSMdWErm2CMSuzw
frcyo : https://drive.google.com/open?id=1NJkludkkxu_Dg_hGywIUY2mjbeLsZK6c
frmin : https://drive.google.com/open?id=1enIgSJ72krLiDZtBOc4WIMDhYCfSAP_h
elm_i: https://drive.google.com/open?id=17IhFf32pjw3SGzsqf7UzzsmCvXt5Cw3a
elm_wa: https://drive.google.com/open?id=1OKoF6CRORGCJRwIzfVRPyuuQwPqkk5We
nmkin_4: https://drive.google.com/open?id=1cXmT1nIvvyPneynd-n-f0DKVLMDYhRIu
elmin1_2: https://drive.google.com/open?id=1wwgCCCVy5RNsRSeMu_XEfb5kD3wg5Nra
elmin2_1: https://drive.google.com/open?id=1cqh7pTC6uLIGoyBy7HtF8fpfWfOl2x_L
elmin1_1: https://drive.google.com/open?id=1MWpG5qEN7UZ6Ljne4jthN_Hu98w7R4wL
elmin4_1: https://drive.google.com/open?id=1VzUzx0sKRjIQS2HB_Tjsz-ur9nBzDTy-
elmin4_2: https://drive.google.com/open?id=1gaSKNe8hOYKnzmjs18bOtWzRYkf95tNY
elmin3_1: https://drive.google.com/open?id=1Y1LloqJBrwLBS4ujHjg5fbMVpCYFPVP6
elmin3_2: https://drive.google.com/open?id=17_FEYwpAzS7hnq5tEkkmH_eKuATGvD8_
kuro_12: https://drive.google.com/open?id=1avQM2GuRfwPfC22MzbE3R-Yh3CpI9zj2
elmpb: https://drive.google.com/open?id=1X97BjPKcg24WZhvhCiOVZ5KFnShJ7OhR
elm: https://drive.google.com/open?id=1_K88DQ-qpyOLiMPfXh_7gg2HFQsAmPcB
md1_1: https://drive.google.com/open?id=19A7Ava5PS00cq6maAi0nCUKDc2u5mlYl
md1_2 : https://drive.google.com/open?id=1BAD_FsPwAB4DyAj1pZrrCCfS8F7rb5cM
nmkin1 : https://drive.google.com/open?id=1PleJCvm_6Ylbbk_M4oQ6n9h2FY1lg5cY
elevtr1 (2048 version) : https://mega.nz/#!FABChCYT!va_arPQKd1vQARhSIAKr3htFEYzxDyF3oo9mNLZ8Ybg
elevtr1 (1024 version) : https://mega.nz/#!EFQQwYyI!BBFzSdi8ukiK-C2B7VnAH9tB7S3wyXHmow3CikoYoqw
Gates and objects : https://mega.nz/#!dQpHABBT!oZJjoMp4-UpWtGEg9A7wu9pWVCM5aFNkMSWmQ1N4TGQ
nmkin_2: https://drive.google.com/file/d/1qt7T9auJC6Sn2KymWLViJlJgQns81OFA/view?usp=sharing
nmkin_3: https://drive.google.com/file/d/14wJNHsCdwCF-T26dRes_EUtCG6VskQsN/view?usp=sharing
nmkin_4: https://drive.google.com/file/d/1OLCa3Yby4oKT0K6p2hoZPzfsIjFPlefq/view?usp=sharing
nmkin_5: https://drive.google.com/file/d/1U7OK6kMN8Nbkpqq69WbUnVN5oqleyNRZ/view?usp=sharing
smkin_2: https://drive.google.com/file/d/1y8HqAKYQHeRAIcxyfJ7Uvfpe5FuWhxZI/view?usp=sharing
smkin_3: https://drive.google.com/file/d/1-Pnx4xK2d22NPzdvDU8b9LoNvK3Uv4ja/view?usp=sharing
smkin_4: https://drive.google.com/file/d/10DdpHduTaERf_hDnR3VGykVSYPFKZ-4W/view?usp=sharing
smkin_5: https://drive.google.com/file/d/1fYbZkdk-pyIDnnVZ_CNMKHCLFI2xaPOm/view?usp=sharing





More soon...


Field backgrounds preview
Spoiler: show

holu_1


holu_2


zz3


Elmtow


gldgate


games_1


tower5






zz4


sbwy4_1


sbwy4_2


sbwy4_3


elminn_1


elminn_2



Elmin2_2



zz2




farm_2


fcyo



farmin



jailin4


zz1


zz6


zz5


zz7


zz8


Elm_wa


Elm_i


elmpb



elmin1_1



Elmin1_2


Elmin2_1



Elmin3_1


Elmin3_2



Elmin4_1



Elmin4_2


Elm


kuro12


md1_1


md1_2


nmkin_1


smkin_1


elevtr1


nmkin_2


smkin_2


nmkin_3


smkin_3


nmkin4


smkin_4


nmkin_5


smkin_5





As  the time of rendering and load of work on my computer is too much, I started to use a rendering farm service to have the renders in less time. As obvious, they are charging me some money for the service and unfortunately I can´t afford that so I´ve opened an account to top-up the service when needed. If you can contribute to the project any donation will be appreciate. Special thanks to Shampignon and Grimmy for their help importing the backgrounds to the game and to all the members who contribute to the project with their donations. Thanks for your support!

Donate here

3
Hi guys, I managed to edit the maps of the world map using map2obj program. I can add low quality models as well but the world map has a limit of vertex I can create and I have to delete some of them to add the new ones. The question is: is there any chance to hex edit the file and change the code that's limiting the number of vertex on the world map?

Here some pics of the project:







And here some extra stuff:

Hp--->Mp materia with buggy xD




New path to take quadramagic with tiny bronco and knight of the round island clone:
https://www.youtube.com/watch?v=qM9wMYTEoPg

4
Is there any field background and battle stage viewer or extractor??

thanks!

5
Gameplay / change limit break for another one?
« on: 2014-11-03 20:29:10 »
I have in mind change the last limit of red 13 to the first limit of vincent with the new werewolf model xD, Is it possible?

6
Graphical / new rufus model!!
« on: 2013-11-23 17:07:03 »
Hey guys!!!

I found this model of rufus but i dont have time for export the model to the game. If someone is interested, i can send a mp with the model. The model is in battle pose, but i can send it in a normal pose.

Thanks, i wait your responses!




PD: this model is not ripped from another game, is 100% legal

7
hello!

I changed the model of the chocobo on the world map but the colors of different races do not change either. I tried to put a white texture too, but does the same. How could edit the color of the races by myself?

Thanks!

8
Troubleshooting / problem with texture of a field model
« on: 2013-07-21 19:30:27 »
hello! First sorry for my english, i´m from spain and use a traductor  :-[ :-[

I have a problem to put the textures on a model, I explain:

I have the mogu head model and I make it with biturn to open it in 3dsmax, I put a texture and edit the UVWs properly. I open with pcreator and placed texture correctly, I assign the number of textures and save it in ".P" format. Then open it with Khimera, edit the size and position, I put the right texture and save. I extract with lgptools char.lgp file and replace all the files that I created with Khimera and return to compile the file. I replace the new char.lgp created and the model disappears, but when I remove the texture the the model appears. What am I doing wrong??

I leave some screenshots of model in Khimera, in game model with texture and in game model without texture.

 
model in khimera:



model with texture:



model without texture:




I need help! Thank you!



9
Troubleshooting / help replacing field models
« on: 2013-06-12 19:03:59 »
Hi! I wanted to change a field model and wanted to know how to cut it into parts to replace it later with kimera. I have blender and 3dsmax. Thank you!

10
Hi!
I'm trying to change the battle menu and the main menu and I would like to know how I can modify the windows of these menus.

Thank you all for this great community! Greetings!

Pages: [1]