Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ArhumMK

Pages: [1]
1
It's been almost 5 years jeez...

Give it 5 more we might see the Public Beta

2
Hey there! Haven't seen any updates later, even on McIndus twitter. I'm saving my first FFVIII Remastered playthrough to be played with the Lunatic Pandora mod xD
Hope to see some news soon!

Patreon.

3
Releases / Re: [FF7PC] Battle shadows replacer mod
« on: 2022-07-01 09:15:35 »
Anyone know how to install this on a Fresh FFNx installation on the steam version? Simply copying the shader files does get the shadows working but the game becomes EXTREMELY dark and I can't see anything.

4
Sorry if this isn't the best place to ask this but, will FFNx add support for 60fps (battle) menus? Since complete 60fps is already a feature. I was looking forward to be able to play FF7 like PSX where the battles and overworld function in their respective framerates but menus in and out of battle are always 60fps.

I know that Reunion allows for this to be possible but I wanted to play the game without any conversions/heavy modifications and be able to earn achievements through Steam like FFNx allows.

Thanks for your hard work and dedication, keep it coming!

5
WIP / Re: [FF8-R] Squall Hair Remodel Progress
« on: 2021-11-08 10:31:48 »
Is this project dead? If not, yeah the model from Dissida 012 completely ported should be comparatively easier than trying to remodel the hair. Best of luck to you, I hope model swapping doesn't turn out to be too difficult!

6
Back in May I read that this mod (Angelwing: Ultima - Remastered), When released for Alpha testing Exclusively for Patreon and VIP users, would be for one or two months max. Afterwards we'd get a free public release of it. It's November now...
Keep up the good work I guess.

Pages: [1]