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Messages - BlitzNCS

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126
Team Avalanche / Re: GUI v2.0
« on: 2010-11-09 18:05:04 »
You have got to be kidding me.  It is jagged and it looks like it has a filter applied to it.

Ouch D:
I actually put some effort into it as well xD

127
Team Avalanche / Re: GUI v2.0
« on: 2010-11-07 21:44:20 »
Well, I dunno about these so called 'people', but I love it =D

128
Team Avalanche / Re: GUI v2.0
« on: 2010-11-07 21:24:12 »
Verdana it is then xD

There are a few differences with Verdana though, I just wonder why they'd go to the trouble of making the bar of the 'e' higher etc.
And yeah, it does look quite cartoony, it's more rounded than the original, but that's one of the limitations of using flash D:

129
Team Avalanche / Re: GUI v2.0
« on: 2010-11-07 21:02:34 »
Right so I figured Verdana isn't 100% close to the FF7 font, but as a standard font it's the closest to the original you can get.
So out of sheer boredom, I went over the old fonts in Flash with the line tool, the results aren't bad:

http://screencast.com/t/IteDB79Lhk
http://screencast.com/t/jq8wwCmI8HU

Still a little glitchy, but I think it's more accurate than verdana is. Thoughts?

130
Hey, no worries Apz, I'm just glad you're back ;D You really inspired me, and inspiration I get to this day is still from you! So, at the time it seemed more shocking to me than it really was - I probably would have done the same thing, or worse, just given up!

...Still waiting on that Cloud field model you tempted us with though xD
I know you probably don't have it still, but I checked every day for like a year in that thread just to see if it would ever be finished  :-P I look forward to future work

Oh, there is one thing I'd like to ask you about, but I'll PM you about it.   :-P

131
Team Avalanche / Re: GUI v2.0
« on: 2010-11-02 20:17:59 »
You must be using a older version, it looks perfect for me

132
General Discussion / Re: Dissidia Duodecim
« on: 2010-10-31 20:33:50 »
Kain can please Tifa in ways Cloud never could :P

133
FF7 Tools / Re: World Map to .Obj Converter (and back!)
« on: 2010-10-28 18:34:02 »
Will this tool be able to create new walkmeshes and gateway flags (for like new areas etc)? Would be cool to really test the world map to it's limits.

134
Yeah I'm getting this shader thing too - mainly after the eidos logo

135
General Discussion / Re: Dissidia Duodecim
« on: 2010-10-27 18:10:15 »
nice new (old) sephiroth costume



They have just sold this game to me

136
Team Avalanche / Re: GUI v2.0
« on: 2010-10-26 20:16:58 »
Just whipped up a quick upscale of the original wide font, looks much better in regards to spacing!
http://screencast.com/t/2rn1eEoKi

Can't wait, Sl!

137
Team Avalanche / Re: GUI v2.0
« on: 2010-10-25 19:02:46 »
http://screencast.com/t/x7svfEjIdD2
There's definitely something going on here. You might have lined up all the pixels right, but it doesn't look spot-on to me D:

EDIT: Just realised, the screencap I took says 'it', whereas the shot from the youtube walkthrough says 'this'. Strange.

138
FF7 Tools / Re: World Map to .Obj Converter (and back!)
« on: 2010-10-25 18:10:10 »
Wow, you complete legend, Aali! Thank you very much!

139
Pro-tip:
Probably not the best idea to start flamin' with Kudistos. Things hermoor happen to people who do.

140
Completely Unrelated / Re: Grammer Nazi-ification =]
« on: 2010-10-21 10:34:04 »
OMG, that brings me back to when my old youtube account got hacked o.o

141
*Post which expresses the humour in the use of the ED as an expression in a clever/witty way while simultaneously adding a constructive point to the conversation*

...although actually, that may have been the point of the name in the first place, and I'm just an idiot. Most likely.

142
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-10-18 20:26:53 »
Hay, I'm the one who poured his heart and soul into wedge!! :P

Regardless, Millenia's busy with other stuff recently, so he hasn't had the chance to do anything related to TA. Just gotta give it time and TA will have another activity surge eventually.

143
WaitWaitWait.

Harry Potter counts as folklore?

144
In any case, it gives us hints about Hermoor's true age, a mystery that we've been unable to solve as of yet.
Perhaps it's like the mysteries of the universe. The answer will never be rationally conceivable to the human mind o.o

145
Yeah, but Hermoor denies a lot of things xD

146
I know who you mean, but actually I won't say what I was just gonna say - I wanna see where this goes too :P

Good ol' norse mythology =D

147
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-10-16 22:23:48 »
The reason we're doing this is not because we think FF7 could be better, but rather, because we think it's brilliant the way it is. The fact remains though, that the graphics aren't up to today's standards, and playing at higher resolutions makes the original 3D look a bit weak, and the 2D obviously has to be upscaled. If we could use the original models square used made for the original production of FF7 and re-render them at a higher resolution, we definitely would. I think those were all lost, though.

148
http://www.ff-omeganebula.com/galeries/FF7/7b-cloud_strife_v7.jpg

There is a colour one, but I can't seem to find it right now :/
EDIT:
Ohlol, guest?

149
General Discussion / Re: FF14 panned by critics and users
« on: 2010-10-10 22:01:50 »
>Stuff about Tidus not being important in the story of FFX

...what?

I'm not understanding any this FF10 hate to be honest, there isn't a single character that doesn't have a really good story behind them. Fair enough, the voices were a bit hit and miss, but they'd never done voice acting in an FF before - you can't expect square, as good as they were, to have gotten everything 100% perfect the first time.

150
General Discussion / Re: Dissidia II announced
« on: 2010-10-07 22:03:52 »
They still have the original outfit, it's the default one. Second one is most likely AC costume, 3rd is...that thing, and 4th is KH.

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