Author Topic: FF7 Psx - MAKOU REACTOR AND PROUD CLOD  (Read 8079 times)

FF7 Psx - MAKOU REACTOR AND PROUD CLOD
« on: 2020-02-05 21:11:17 »
Hello everyone, everything good?
I'm here to ask, if you could give me some tips regarding Makou Reactor and Proud Clod from FF7 psx VERSION.
1 * How to add key items to the player? I wanted to give the cloud those unused key items, of course, I will change them in order to help the player.
2 * How to add monster encounters in places they don't have, such as the aeris church. I put the formations in the Makou Reactor '' Encounter '' tab in the right way, however, as soon as the cloud '' moves '' / '' walks '' in place, the game crash / freeze
3 * Someone would have tips, how to add monsters / enemies in scenes 1-4 because in scenes 0 and 5-6 it was easy to change but the 1-4 are impossible to change, it always exceeds the size of scene.bin.

xLostWingx

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Re: FF7 Psx - MAKOU REACTOR AND PROUD CLOD
« Reply #1 on: 2020-02-07 22:41:30 »
This may help you with the scene.bin

http://forums.qhimm.com/index.php?topic=11396.0

I typed "scene.bin file size" into the Google custom search bar in the top right corner of this website.  You can probably answer some of your other questions by doing this.