@buster swd not yet. but if we release and apz has an issue we can take it down and have it back up in less than an hour. i found that one a model is set up i can just switch the animation file and tweak the animation. for example apz cloud for knight 1. open save as knight12. take knight 12's animation. then just tweak animation.
@kuugen because of whats previously stated above we can move faster than i thought we would. on release ill include cloud models in all sword and club spots and give the option to use seph or zach. aeris on staves, and cid on spears and give the option for yuffie. ill throw barret, tifa, and vincent in any spots i can find that dont require a whole animation overhaul