Well, to be honest I don't really plan to work seriously on the project anymore (the steal of my laptop didn't help, even if I had not too old backups), I will make an effort at least to repair some bugs but I can't promise I will work again on new features. But hopefully you can still use the amazing Makou Reactor
But since I'm still in contact with a french guy who is still working on the translation, and since he asked me some features (like editing tutorials, menus and world messages), eventually I'll do my best to add those at least.
Anyway, I just uploaded a new revision of Hack7 for your window.bin matter (I didn't put a news on the site neither changed the version since it's a very small debug). Can you test it and tell me if it's ok for you now?
And about the field maps, could you send me one corrupted file so I can analyze the content? Thanks.
Ok, your new version produces a good
window.bin, the original size is 13.266 bytes and with your software I've got 13.189 bytes, not bad
Here you have the source code of MakouReactor 1.5.1
http://sourceforge.net/projects/makoureactor/files/Version%201.5.1/Makou_Reactor-1.5.1-source.tar.gz/downloadMaybe it gives you some inspiration on how to edit the Tutorials.
Now let's talk about the other bugs. For instance let's take "chrin_2" (
17.484 bytes), inside the Midgar church with Aerith minigame.
Open the file with Hack 2.1.2, make some modifications and save the file. (
19.194 bytes)
Then do the same thing with a new "chrin_2" file, but this time using Hack7 v3 beta. (
19.066 bytes)
Please find attached all 3 files in case you want to analyze them:
https://www.mediafire.com/?ui2q7sl4i34515nI've taken "chrin_2" because it has no tutorials, maybe the tutorial files are more complicated and need a more accurate forensic analysis.
If you really add those functionalities (Tutorials, word.bin, menu files, etc) I'll send you some € via Paypal.