Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - walkinghawking

Pages: [1]
1
Troubleshooting / Edit Profile?
« on: 2016-01-12 12:33:57 »
It's been years since I've attempted to modify my forum profile, and I can't seem to find out where to do so.  Is anybody else having the same issue?

2
7th Heaven / Battle crash
« on: 2016-01-12 12:05:02 »
EQ2Alyza, thank you a ton for all your work with 7th Heaven!  I'm a long-time lurker in the forums and seldom post as I rarely have anything to add lol.  I've encountered a game-ending crash on my way to Mt. Nibel.  It seems to be crashing whenever battle scene #581 is called.  Any chance you can tell where the problem is occurring?  Below are the details of my mod selections and my APP.LOG.

Mod Selections:
Spoiler: show
Miscellaneous - Dynamic Cloud Weapons
   ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
   Version: 2.0
   CloudSword = 1
   Sword = 0
   Dynamic = 1
   HQW = 1
Miscellaneous - Team Avalanche Fields
   ID: 72152e09-7b5c-4942-8465-afa154e20b08
   Version: 2.0
   field_ta = 1
Battle Models - Weapons
   ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
   Version: 2.0
   weapons_aerith = 3
   weapons_caitsith = 1
   weapons_cloud = 0
   weapons_sephiroth = 1
   weapons_yuffie = 1
Field Models - Objects
   ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
   Version: 2.0
   huge_materia = 1
   materia = 2
   potions = 2
   save_point = 2
Animations
   ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
   Version: 2.1
   f_animation = 1
   w_animation = 1
   60fps = 1
   fba = 0
   fbn = 1
   fed = 1
   fs = 1
Battle Models - Characters
   ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
   Version: 2.0
   models_aerith = 1
   models_barret = 4
   models_caitsith = 1
   models_cid = 1
   models_cloud = 7
   models_redxiii = 1
   models_sephiroth = 1
   models_tifa = 3
   models_vincent = 3
   models_yuffie = 2
Battle Models - Enemies
   ID: 267ef1d2-599c-4f4d-860c-b838f402c587
   Version: 2.1
   models_diamond = 1
   models_frogs = 2
   models_scorpion = 1
   models_jenova = 1
   models_joker = 1
   models_life_form = 1
   models_motorball = 1
   models_ruby = 3
   models_soldiers = 1
   models_sweeper = 1
Battle Textures
   ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
   Version: 2.0
   battle_bg = 3
Field Models - Main Characters
   ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
   Version: 2.0
   models_aerith = 3
   models_barret = 10
   models_caitsith = 2
   models_cid = 3
   models_cloud = 0
   models_redxiii = 1
   models_sephiroth = 2
   models_tifa = 5
   models_vincent = 3
   models_yuffie = 3
Field Models - Non-Player Characters
   ID: d329bc05-3dc0-4f35-94aa-632986f47194
   Version: 2.3
   models_base = 2
   models_biggs = 2
   models_jessie = 2
   models_wedge = 2
Field Textures - Part 2
   ID: 63c6df8c-971a-47f0-aac5-da4290f36058
   Version: 2.0
   field_bg = 1
Gameplay - Difficulty and Story
   ID: af709876-588e-4865-84e3-0ac0bd662fb2
   Version: 2.1
   gameplay = 11
Gameplay - Tweaks and Cheats
   ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
   Version: 2.1
   ar = 0
   cf = 1
   dm = 1
   isl = 1
   i = 0
   li = 0
   lcs = 0
   lt = 0
   nrb = 0
   spa = 0
   sc = 0
   sbo = 0
Media - Movies
   ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
   Version: 2.0
   movie = 2
Media_Music_and_Sound_Remixed
   ID: 846d5be5-9b26-46d2-8f1f-8e95342b1e1e
   Version: 1.0
   music = 10
   sound = 2
Menu - Avatars and Backdrops
   ID: aec06415-0f12-410b-ac43-f4e89e363729
   Version: 2.1
   avatars_aerith = 1
   avatars_barret = 1
   avatars_cait_sith = 1
   avatars_chocobo = 1
   avatars_cid = 1
   avatars_cloud = 1
   avatars_cloud_young = 1
   avatars_red_xiii = 1
   avatars_sephiroth = 1
   avatars_tifa = 1
   avatars_vincent = 1
   avatars_yuffie = 1
   game_over = 1
   prelude = 2
   start_menu = 10
Minigames - Chocobo Race
   ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
   Version: 2.0
   avatars = 1
   chocobo = 1
   cid = 1
   cloud = 1
   jockey_1 = 1
   jockey_2 = 1
   textures = 1
   tifa = 1
Minigames - Coaster
   ID: 46efb6be-a9ab-4a24-b705-7603aca31519
   Version: 2.0
   coaster = 1
Minigames - Fort Condor
   ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
   Version: 2.0
   fort_condor = 1
Minigames - Motorbike Chase
   ID: 0e17da17-403b-4c59-ba05-69985c432368
   Version: 2.0
   models = 1
   textures = 1
Minigames - Wonder Square
   ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
   Version: 2.0
   wonder = 1
The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 1
   menu = 1
   break = 1
   hand = 1
   nbb = 1
   ncb = 0
Spell Textures
   ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
   Version: 2.1
   magic = 2
   coin = 28
   limit = 2
World Models - Characters
   ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
   Version: 2.0
   world_models = 1
World Models - Enemies
   ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
   Version: 2.0
   diamond = 1
   emerald = 1
   ruby = 1
   ultima = 1
World Models - Vehicles
   ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
   Version: 2.0
   buggy = 1
   chocobo = 1
   highwind = 1
   submarine = 1
   tiny_bronco = 1
World Textures
   ID: 35e0906d-7da4-4da2-b10d-87149d291a38
   Version: 2.0
   world_bg = 2


APP.LOG:
Spoiler: show
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GT 730M/PCIe/SSE2 4.5.0 NVIDIA 361.43
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 1920x1080
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\Games\Final Fantasy VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000017] set music volume trans: 127->0, step=60
[00000082] END OF CREDITS!!!
[00000082] Entering MAIN
[00000082] set music volume: 127
[00000082] Exiting MAIN
[00000082] START OF MENU SYSTEM!!!
[00000228] END OF MENU SYSTEM!!!
[00000228] Entering MAIN
[00000232] Exiting MAIN
[00000232] Field Start
[00000232] : [00000266] Entering MAIN
[00000268] Exiting MAIN
[00000268] START OF MENU SYSTEM!!!
[00000438] END OF MENU SYSTEM!!!
[00000438] Entering MAIN
[00000440] Exiting MAIN
[00000440] Field Start
[00000664] Entering MAIN
[00000666] Exiting MAIN
[00000666] START OF MENU SYSTEM!!!
[00001160] END OF MENU SYSTEM!!!
[00001160] Entering MAIN
[00001162] Exiting MAIN
[00001162] Field Start
[00001716] Field Quit
[00001716] Entering MAIN
[00001716] Exiting MAIN
[00001716] Entering FRAME_INITIALIZE SWIRL
[00001716] Exitting FRAME_INITIALIZE SWIRL
[00001719] Swirl sound_effect1
[00001719] stop_sound
[00001719] End of Swirl sound_effect1
[00001798] Entering FRAME_QUIT SWIRL
[00001798] Exitting FRAME_QUIT SWIRL
[00001798] Entering MAIN
[00001800] Exiting MAIN
[00001800] [BATTLE] Entering FRAME_INITIALIZE
[00001800] [BATTLE] Scene# 583
[00001800] [BATTLE] Exitting FRAME_INITIALIZE
[00002044] [BATTLE] Begin main battle loop
[00002604] [BATTLE] End of current battle
[00002604] [BATTLE] Begin end battle stuff
[00002605] [BATTLE] Begin end battle stuff
[00002606] [BATTLE] Begin end battle stuff
[00002607] [BATTLE] Begin end battle stuff
[00002868] stop_sound
[00002869] [BATTLE] Entering FRAME_QUIT
[00002869] [BATTLE] endof battle.
[00002869] [BATTLE] Exitting FRAME_QUIT
[00002869] Entering MAIN
[00002869] Exiting MAIN
[00002869] START OF MENU SYSTEM!!!
[00003068] END OF MENU SYSTEM!!!
[00003068] Entering MAIN
[00003070] Exiting MAIN
[00003070] Field Start
[00003070] cross play music: 0
[00003070] set music volume trans: 127->0, step=4
[00003073] set music volume: 127
[00003075] Entering MAIN
[00003077] Exiting MAIN
[00003077] START OF MENU SYSTEM!!!
[00003503] END OF MENU SYSTEM!!!
[00003503] Entering MAIN
[00003505] Exiting MAIN
[00003505] Field Start
[00003921] Field Quit
[00003921] Entering MAIN
[00003921] Exiting MAIN
[00003921] Entering FRAME_INITIALIZE SWIRL
[00003921] Exitting FRAME_INITIALIZE SWIRL
[00003924] Swirl sound_effect1
[00003924] stop_sound
[00003924] End of Swirl sound_effect1
[00004003] Entering FRAME_QUIT SWIRL
[00004003] Exitting FRAME_QUIT SWIRL
[00004003] Entering MAIN
[00004005] Exiting MAIN
[00004005] [BATTLE] Entering FRAME_INITIALIZE
[00004005] [BATTLE] Scene# 581
[00004005] [BATTLE] Exitting FRAME_INITIALIZE
[00004005] : unhandled exception

Pages: [1]