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Messages - Kidcrash123

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Troubleshooting / Compressing kernel2
« on: 2020-07-27 06:06:25 »
Hi everyone. Im trying to edit weapon and armor descriptions using wallmarket program. The only problem is im seeing that kernel2 can only fit so much data and it fills up extremely fast.

I searched the site for solutions and found one something about compressing kernel2 but it was way beyond my expertise. http://forums.qhimm.com/index.php?topic=17024.0

Can someone either explain this method to me step by step in the most basic and simple way possible (explain it like im dumb) or maybe provide an alternate solution? Id really like accurate descriptions to the text changes Im making in walmarket. Thanks for the help.

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Well this is interesting. Modifying KERNEL.BIN will make my eboot.PBP crash on my PSP, but not on ePSXe.

Has anyone else encountered this issue before?

I was not able to get an eboot file to load on my psp. Would always freeze before I could get to the new game/continue screen. Could not get the iso to work on a ps1 or ps2 using a dew different techniques.

I have been successful with using ePSXe so far. Have you had any luck with your eboot yet?

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I've been asking for help, but I still have trouble. My normal attacks miss, and I've been trying to fix it by updating Kernal.bin files for ages.

Hi, first time posting. Im getting the same problem with normal attacks always missing. Specifically when red xiii equips the diamond pin. His other weapons with lower attack % hit fine. His stats dont seen to be an issue. Abashi did you ever fix this problem?

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