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Messages - NicoChirry

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51
Amazing quid, just amazing tested all the limits and  that cross slash is perfect
Climhazzard is a little buggy, makes Zack go off screen, meteorrain is perfect as it looks like a magic attack, finishing touch is the same looks perfect, also omnislash is amazing at the start of it he stand still for a little bit at the end but u made him hold sword up and stuff amazing m8 it works fine  :-)
Also that 4x cut is the best 4x cut of any character lol amazing stuff!
also think u were right about 2x cut it’s not the same the first class soldier does his normal jumping attack into big jumping attack for doom sword/2x cut,the first slash doesn’t look right  also on second hit of 2x cut the slash marker on enemy happens as he’s jumping and not when coming down is this fixable? Thank u quid

52
That’s amazing quid looking forward to trying it out, im just at work, will test when I’m home in 1 hour, n nice work on the breakdown buddy this will be very useful for people I’m sure, amazing work quid

53
Is animation 11 the jumping slash? That’s the 1 the soldier does for his doom sword/2x cut.

54
N yeh 4 and 11 for 2x cut is good buddy also 4 x cut with 15 at the end is fine to buddy.

55
Wow quid that’s excellent, n don’t worry about it looking to good as long as the move functions it should be fine n can’t wait to try ur other limit breaks buddy n yeh whatever u feel would look best as u know by how frames n stuff, can’t wait to try this out quid!

56
I had a look at soldier first class animations and the 2x cut is the normal attack my Zack has into animation 11 and the 4 x cut is normal attack animation into animation 13 then 14 then 15 n that’s awesome about the limits quid at least u taught urself something new, a lot of people would love ur skills for modding

57
N yeh the soldier first class does normal attack then animation 11 for his 2 x cut and he does animation 12 13 14 then 15 for the 4 x cut I’m sure, will double check though

58
Absolutely quid I’m just happy to have met u, u didn’t have to do this for me but u did, thank u so much 🙏

59
n yeh all the other limits make me instantly win the match when i use them, braver is amazing though, also i dont know if u done this on purpose but at the end of 4x cut he does animation 11 instead of 15 for the final slash , also the 2x cut is animation 12 then 13 i think but is it possible to have it animation 12 then 11. Also noticed u changed deathblow animation to animation 11 amazing  quid


60
that braver is phenomenal quid ur amazing

61
hey quid everything is awesome the 2x and 4x cut work amazing, only 1 thing, i used another limit, meteorain and instanly won the match without killing enemy LOL  :-D

62
Amazing quid will try right away, can’t wait to c the braver limit    :-D

63
yeh that fixed the item command now, looks much better also amazing stuff quid, and ur animations are on point, its really hard to do what uve done.

64
Thank u quid, u really are amazing at coding, was beginning to lose hope till I met u lol I look forward to hearing from u again buddy.  :-D

65
Think maybe old item animation works better as he doesnt turn when using potion on allies anyway. but ur the one hexing so u decide lol

66
Also looking forward to the 2x and 4x cut, think they’re called sword of doom and quadra slice on soldier first class. Amazing work though buddy he’s just like the soldier 1st class now  :-D

67
This has been solved in another thread.

68
hey quid just tested there, when attacking sometimes if i miss the zack stays in a forward position but animation i perfect, also there is no sound or effect when using an item with zack. just minor things though.

69
 OMG quid that Is phenomenal I’ll be refreshing this page up until that
Point lol 😂 I can’t wait to c this in game, amazing stuff man, Im exited to c what u have done
Uve pretty much completed my Zack character  :-D

70
Wow Quid that sounds amazing, n yeh go with what animations u feel would look best, I can’t wait to c what u do, ur too kind buddy I can’t wait to hear back from u :)

71
https://files.fm/u/m8t86vzwd

heres the rufus ab so u can c what i mean, his normal attack is the soldier first class normal attack but doesnt go far enough.

72
also i noticed when hes attacking he goes through enemy slightly whereas when i used the rufus ab he jump attacked for normal attack animation but didnt go close enough to enemy. dont know if u know anything about this though.

73
Thats amazing m8 cant believe u done that so good, he now has the magic cast pose and that item cast is amazing just puts his hand out :) what about magic cast pose for limits and as for the 2x cut i was thinking animation 11 and 12 also 11 and 12 for victory pose maybe but im just happy with what uve done, amazing work.

74
thank u so much buddy i really appreciate it, I will test it now. :)

75
https://files.fm/u/48kbf5se4

heres my zack battle model using a controllable enemy rude **ab file.

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