Author Topic: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)  (Read 624574 times)

nfitc1

  • *
  • Posts: 2992
  • I just don't know what went wrong.
    • View Profile
    • WM/PrC Blog
Re: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)
« Reply #1275 on: 2022-08-14 14:28:33 »
Is it possible to increase how often 'Added Effect' goes off and change Chocobuckle to also multiply by level like in the original Japanese release? Or would I need something else like 'Materia Keeper'?
This is a function of the special effect of the action (summon). It would require some asm rewrite to change it.