Files for enemies are located in
battle.fs archive. This is the files with names
c0mXXX.dat (from c0m001.dat to c0m143.dat).
When you'll open this file, look on the
0x1C. There is a pointer to the offset in this file, which we need.
From this offset, about all needed things you can read from this pdf:
FF8 enemy parameters.
You need a table of magic and item values to read all properly from this PDF. This tables are here:
FF8 Item valuesFF8 Magic valuesAs you can see in Magic values - yes, you can insert "The End" magic to draw from any enemy (I tried this with Glacial Eye - it works
)
Notes about HP, STR, etc. parameters:Legend:x is a value of monster level)
average_party_level is a result of: (first character level + second character level + third character level) / 3
finish_char_level is a level of character which killed the monster
Values of all parameters are a result of:HP:
(hp_1 * x * x / 20) + (hp_1 + hp_3 * 100) * x + hp_2 * 10 + hp_4 * 1000
STR:
x * str_1 / 10 + x / str_2 - x * x / 2 / str_4 + str_3) / 4
MAG:
exactly like STR
VIT:
x / vit_2 - x / vit_4 + x * vit_1 + vit_3
SPR, SPD, EVA:
Exactly like VIT
EXP:
exp_value * (5 * (x - average_party_level) / average_party_level + 4)
Extra EXP:
exp_extra_value * (5 * (x - finish_char_level) / finish_char_level + 4)
That's all, I think. I doesn't search values about drop cards and devour status, but maybe I'll search it some day
Maybe somebody will insert this info to Qhimm wiki?
There's a lot of stuff I want to change, not just enemies.
What do you want to know? Maybe I'll help (
screens of FF8 in Polish )