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Bootleg Questions / Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« on: 2013-05-05 19:18:25 »
Tried that. I installed from both the original installation disc, the copy I made, and the iso I made and mounted it. All are the same result.
Does anyone else that has a 64-bit system have bootloader read that it's a 32?
For some reason, it always stops on textures or models. I put in a full install that I'd had backed up from years ago that wasn't modded at all. It has to be something to do with windows 7, but I just don't know what it is after four days of trying to make it work.
Amazingly and I do mean amazingly, I got it working. I had to do a checkmark in BFE to use models in the custom folder instead, but it moved them past the lgps that got me stuck. I don't know if this means I'm not getting the replacement models I chose or not, but I'll check in-game when it finishes. Crossing my fingers for that.
EDIT: Yays across the board, I got the model changes through and it completed! *dances* Thank you so much to everyone who tried so hard to help me! You should have all the internet cookies in the world!
Does anyone else that has a 64-bit system have bootloader read that it's a 32?
For some reason, it always stops on textures or models. I put in a full install that I'd had backed up from years ago that wasn't modded at all. It has to be something to do with windows 7, but I just don't know what it is after four days of trying to make it work.
Amazingly and I do mean amazingly, I got it working. I had to do a checkmark in BFE to use models in the custom folder instead, but it moved them past the lgps that got me stuck. I don't know if this means I'm not getting the replacement models I chose or not, but I'll check in-game when it finishes. Crossing my fingers for that.
EDIT: Yays across the board, I got the model changes through and it completed! *dances* Thank you so much to everyone who tried so hard to help me! You should have all the internet cookies in the world!