Miscellaneous Forums > Scripting and Reverse Engineering
[FF7] How to find out which map module is used?
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Raziel80:
How to find out which map module is used during gameplay: World map or Field map or Battle? Interested in both versions PC and PSX. In theory, both versions use the same method.
Akari:
On PSX in english version used variable 0x8009c560
--- Code: --- 1 - field.
2 - battle.
3 - world map.
4 - battle.
5 - menu.
6 - highway.
7 - chocobo.
8 - snowboard.
9 - condor.
a - submarine.
b - jet.
c - disc change.
d - menu.
e - snowboard2.
10 - ???
--- End code ---
Raziel80:
Thank you very much.
mav:
On PC it's at 0xCBF9DC and the list of possible values is the same as the one Akari shared.
Raziel80:
--- Quote from: mav on 2025-09-13 19:23:09 ---the list of possible values is the same as the one Akari shared.
--- End quote ---
Thanks. I want to clarify the question. What variable would you recommend using in a trainer in order to know where the player is located now: on the World map, on the Field map or in Battle? Is this map module variable most suitable for this purpose?
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