Thanks for the quick response, I hadn't thought of applying the Ted Woolsey patch afterwards. Now this is just fantastic However, I guess this means that there's no value in me reporting any music bugs/glitches since I am not running "vanilla"?
It'll be easy to report bugs, just keep a copy of the unmodded ROM and the IPS files handy. (you can get the IPS for Dancing Mad here:
https://github.com/Insidious611/DancingMadFF6/tree/master/patch)
If/when you find a bug, swap in a ROM modified with ONLY the Dancing Mad IPS, and load a save file (NOT a save state) before the bug and try and reproduce it.
If you can reproduce the bug with just the MSU patch, report to Insidious.
If you can't reproduce the bug, swap to a copy of the ROM modified with the other IPS patch you were using, load a save file (again, NOT a save state), before the bug and try and reproduce.
If you can reproduce the bug here, the bug is with the other patch, and should be reported to that patch's author.
If you still can't reproduce the bug, swap in a ROM with both patches, and try and reproduce.
If it's reproducible here, then there's probably a conflict with the patches (it
might be emulator related). You can use this tool:
https://www.romhacking.net/utilities/1080/ to check if 2 IPS patches are compatible with each other.
I've already found a few bugs in Dancing Mad, and one bug in the Ted Woolsey patch so far this way.
Oh, a nice bonus of the Ted Woosley patch? The optional music player will actually play the MSU-1 PCM files, not the SPC audio.
I have to give a huge shout out to Github contributor edale2 for his work on the audio end of things. I am very much not an audio editor, or at least if I am I'm a rank amateur. His work has been exceptional.
(god, the blushing emoticon on here looks like it's about to cry...)
Entirely self-taught, mostly (anything PCM related) since I started helping you a few days ago.
Honestly, the quality is more a result of my OCD, lol.
Another bonus in the new installer will be support for MSU-1 replacement of certain sound effects that are played on the SPC as loops during sections with no music. At the moment this includes the raft scene with Banon, and there's work being done on the seashore wave sound effects from the world of ruin opening. Both of these are essentially original works (using PD sound effects as a basis) by edale2. In addition, he has also provided a few Black Mages tracks that will be added to the Other selection, including their versions of Dancing Mad, Decisive Battle, and the Battle theme.
In addition, he has provided, usable in the Other section, a version of Phantom Train that is the SSC track with a train effect, similar to the one present in the original and OCR mixes.
I've had a busy few days, haven't I? lol. I highly encourage people to try out the new OTH Decisive Battle (The Black Mages' version), It was a pain in the ### to loop decently, but the end-result is definitely worth it.
For a bit more clarification, the OST and OCR Phantom Train songs had the "pulling away from the station" sound effects only during the intro, I added train sounds (just riding on the tracks, no whistles or anything like that) to the
entire SSC track. It's a thing of beauty now, really helps set the mood for that part of the game.
I also fixed the timing of a few things, such as the OST ending, so things line up better in-game.
and am on the fence on maybe switching to Black Mages for Dancing Mad.
Do it!
Unlike the OCR track, this one actually sounds like Dancing Mad!
https://www.youtube.com/watch?v=rrFmuiF2ENY