Author Topic: [WIP] Battle-scene Enhancement  (Read 171770 times)

jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #75 on: 2010-07-02 09:17:35 »
Oh sorry, thats what sl told me...my apologies.

halkun

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Re: [WIP] Battle-scene Enhancement
« Reply #76 on: 2010-07-02 11:33:04 »
I really, really, really hate that the warning is in English.

It should in Japanese, like a stencil, with the light coming from behind. Like an (American) exit sign.


jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #77 on: 2010-07-02 19:46:15 »
Here you go halkun, a japanese version of OPAD

Mirenheart

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Re: [WIP] Battle-scene Enhancement
« Reply #78 on: 2010-07-02 20:17:04 »
I kinda liked the English version (but maybe with a different font).


Is there a way to make it change between words, like how this sign does? (though, I doubt there is)

pyrozen

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Re: [WIP] Battle-scene Enhancement
« Reply #79 on: 2010-07-02 21:02:16 »
thought i would throw this up really quick:


just a first draft. I figuered i'd jump ahead so im not competing for battle scenes. I also hold all the original WMRP .ps files, so these will be able to match up perfectly with the world map. The background still needs some major work though, but this scene is really a piece of cake.

lee

dragowulf

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Re: [WIP] Battle-scene Enhancement
« Reply #80 on: 2010-07-02 23:04:36 »
I'll make several different Warning signs in English.  Yall can tell me which ones you like better.  I need to darken it by about 20-40.

That particular English one actually uses the same font that is used for damage numbers in FFXIII.

Timu Sumisu

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Re: [WIP] Battle-scene Enhancement
« Reply #81 on: 2010-07-03 01:03:14 »
nice pyro, i'd scale it up a bit, as its a bit grainy.

pyrozen

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Re: [WIP] Battle-scene Enhancement
« Reply #82 on: 2010-07-03 01:17:23 »
nice pyro, i'd scale it up a bit, as its a bit grainy.
noted and i will take care of it when i get back to this. Id really prefer to remodel it and have REAL mountains in the background, but this will work for now since its soooo easy to do. I can knock out nearly all of the outside battles in a matter of hours.

lee

nikfrozty

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Re: [WIP] Battle-scene Enhancement
« Reply #83 on: 2010-07-03 01:25:19 »
nice pyro, i'd scale it up a bit, as its a bit grainy.
noted and i will take care of it when i get back to this. Id really prefer to remodel it and have REAL mountains in the background, but this will work for now since its soooo easy to do. I can knock out nearly all of the outside battles in a matter of hours.

lee
The green parts in the back are mountains?? I thought they were only hills.

Timu Sumisu

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Re: [WIP] Battle-scene Enhancement
« Reply #84 on: 2010-07-03 02:11:31 »
nice pyro, i'd scale it up a bit, as its a bit grainy.
noted and i will take care of it when i get back to this. Id really prefer to remodel it and have REAL mountains in the background, but this will work for now since its soooo easy to do. I can knock out nearly all of the outside battles in a matter of hours.

lee

although you could model mountains, it would give a wierd perspective, stick with the setup they have, as part of the skybox (though its really a cylinder for ff7 :P

pyrozen

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Re: [WIP] Battle-scene Enhancement
« Reply #85 on: 2010-07-03 02:41:57 »
thats the plan...for now ;)

Really, so long as the mountains are distanced far enough away, the perspective could be faked really easily. Similar to a 3D skybox that is used in nearly every FPS made in the last 3 years. We'll have to see how it develops, but right now im more worried about getting the originals retextured for the next release.

lee

jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #86 on: 2010-07-03 04:23:53 »
I did Opaf, what do you guys think?

Original


Edit


Lemme know your thoughts

Edit: Reduced graininess
« Last Edit: 2010-07-03 05:57:16 by jeffdamann »

Mirenheart

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Re: [WIP] Battle-scene Enhancement
« Reply #87 on: 2010-07-03 05:43:40 »
It looks alright, but it's kinda grainy.


jeffdamann

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Re: [WIP] Battle-scene Enhancement
« Reply #88 on: 2010-07-03 05:48:25 »
Something I did to the texture made it have those black spots, ima try and fix that momentarily, and reduce the graininess as well.

Millenia

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Re: [WIP] Battle-scene Enhancement
« Reply #89 on: 2010-07-03 06:31:51 »


Still got one texture left to finish..

dragowulf

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Re: [WIP] Battle-scene Enhancement
« Reply #90 on: 2010-07-03 06:34:53 »
Off topic.  Millenia you're the one that does stuff for CSS did some stuff for CSP?

Hellbringer616

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Re: [WIP] Battle-scene Enhancement
« Reply #91 on: 2010-07-03 12:52:23 »


Still got one texture left to finish..

Looks fantastic! love the sky, compliments midgar very well i think

Millenia

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Re: [WIP] Battle-scene Enhancement
« Reply #92 on: 2010-07-04 07:04:29 »
Off topic.  Millenia you're the one that does stuff for CSS did some stuff for CSP?

Yeah

Lilmookman

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Re: [WIP] Battle-scene Enhancement
« Reply #93 on: 2010-07-04 08:31:37 »
Nice...great work!!!

Marc

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Re: [WIP] Battle-scene Enhancement
« Reply #94 on: 2010-07-04 14:55:44 »
Awesome work guys.

Love Millenia's sky, dirt and backdrop textures.  I rather like jeff's and sith's bricks too though.

I'd love to see the best elements from both of them together.

sithlord48

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Re: [WIP] Battle-scene Enhancement
« Reply #95 on: 2010-07-04 15:06:50 »
yea there is something odd going on w/ his road. everything else looks good..

Millenia

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Re: [WIP] Battle-scene Enhancement
« Reply #96 on: 2010-07-04 15:54:36 »


I dunno, it looks fine in max but I guess the extreme angle in the game doesn't go too well with the high contrast >_>

E:/

Looks decent in-game now, at least I personally like it.


« Last Edit: 2010-07-04 16:09:12 by Millenia »

Nightmarish

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Re: [WIP] Battle-scene Enhancement
« Reply #97 on: 2010-07-04 17:59:34 »
I still think the bricks on the floor are too shiny.
I mean, people walk there everday, rain falls and stuff. It shouldn't be shiny.

Timber

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Re: [WIP] Battle-scene Enhancement
« Reply #98 on: 2010-07-04 18:01:16 »
just a first draft. I figuered i'd jump ahead so im not competing for battle scenes. I also hold all the original WMRP .ps files, so these will be able to match up perfectly with the world map. The background still needs some major work though, but this scene is really a piece of cake.

That looks really good pyrozen.

Looks decent in-game now, at least I personally like it.

Nice work!
The floor is a bit distracting though, the gaps between the bricks are too big I think. It's also very bright.

dragowulf

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Re: [WIP] Battle-scene Enhancement
« Reply #99 on: 2010-07-04 18:48:00 »