Bug Report
Me and Kranmer have discovered a bug in the game just before the battle with Dyne, there are numerous errors about not being able to open Wind.wav and then shortly afterwards a few dialogues before the battle, the game simply freezes up and crashes.
Corel Desert Save here (slot 4 I think):
https://docs.google.com/leaf?id=0B1JH_wU1qqN4ZjMwZWQ0ODctYzZlMy00NjIzLTk0YWEtOGI3MzJkZjhlMTYw&hl=en
0.7.3 seems to play the scene properly.
i recently started playing ff7, and got only this graphical mod. here are the bugs i found:
1. this has already been mentioned, but i needed to duplicate my save files (i figured this out all by myself
)
2. at a few scenes i get an onscreen error message, that the game couldnt READ wind.wav file. the scene, where barret meets his friend crashes, depending on how fast you kill the game, app.log file might become over 100mb size. removing the file wind.wav file didnt help (app.log stated, that it could open the file wind.wav). the only way to get past that scene was to use original ff7config.exe file. (i figured that all by myself too
).
3 later i got few similar errors with sound.dat(i guess) file, scenes where you get bronco plane and in the ancient ruins where cloud is talking to sephiroth crash because of this error.
actually, bug 2 and 3 behave identically, only diffirent sound files are involved there.
no more bugs found, since i still havent got past ancient temple, or ruins(whatever)
i hope this is readable, understandable and helps you in some way
EDIT: the scene, where you have to pick up the black materia crashes because of wind.wav file. (app.log size - 42 megs, full of "ERROR: could not read from file F:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wav" lines)
need to fight that boss monster yet again...