Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3071302 times)

Mako

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4175 on: 2018-07-10 01:21:29 »
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You need to stop bringing this up every 2 or 3 months
Dan what am I going to do with your extreme exaggerations we need to have the talk, look at my posts, none of that is true in the slightest. I do bring it up, but if had to put a words on it, it qualify as "hardly in a lifetime". Or once every half decade.

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The break 9999hp mod breaks other mods.
As you have pointed out, there aren't really any mods, and those that are left it wouldn't break, you did point to the one mod it could, but as you said it tried (and does a great job) to incorporate it. My last updated mod release other then R05 (technically that doesn't count) was 2015... that's not progress. I could put money on most users barely have 5~6 mods at most. Out of those mods what would the limit break actually break? None actually I have them installed myself. Let me put it plainly, it has never once "broke" any mod, nor would it ever. If you did manage to somehow find a mod that did (I doubt that you could) it could easily be adapted with the helpful tools you provided good sir.

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9999 HP even remotely competently.
How could it be used incompetently? It have to literally break the game for that to be true. I find it works just fine, and BoF is a great example (IV) anyway. If you like a complete list PM me I'm always open.

I have already told you I enjoy the best of both worlds, you went all Dan mode on my opinions and started spouting off nonsense. I meant what I said, it requires no effort at all. You could probably finish before typing your next bash post on SE. Literally requires no effort at all. I was just still surprised you thought that way. Dan... always soooo happy.

Level 99 break is not what I seek, nor do I recommend that ether. There is a very big difference between adding stuff, and displaying what is already there... on second thought it wouldn't be half bad, Star Ocean did it I believe hmm...

Lilpuddy31

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4176 on: 2018-07-10 11:18:26 »
I just love it when someone comes in here trying to tell Dan what to do HIS MOD. :-\

Halo, just move on dude, stop being an asshole

Mako

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4177 on: 2018-07-10 14:29:25 »
I just love it when someone comes in here trying to tell Dan what to do HIS MOD. :-\

Halo, just move on dude, stop being an apricothole
Cheerleaders really push my buttons. If your reading comprehension skills were good enough you would see that never once have I ever tell Dan what to do with his mod, I quite specifically said I enjoy the best of both worlds, I need him to do absolutely nothing. Nor do I particularly want Dan to do anything. Well release R06 preferably before the remake comes out, but that 's it. I shared my opinion and surprise on his stubborn stance, it is a forum after all, then wished him all the best.

Learn to read before insulting someone. It's very helpful. But judging from you grammatical skills, and your contributions thus far, that is a loooong time off.

EDIT: Out of curiosity I find it highly suspect that someone would only create an account to pop-in every so often to support Dan, not to mention is on a first. Not only that you log in don't look around and just come right in here. You've been here three years and you only chime in to support Dan stance on specifically the menu overhaul. Ether your A) A die hard fanboy of Dan or B) A duplicate account Dan has created. My vote is on B.
« Last Edit: 2018-07-10 14:58:35 by Mako »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #4178 on: 2018-07-10 17:44:47 »
The final word was given by DLPB himself earlier, and he says that it is staying as is.  Why do people insist on still bringing it back up?!?

Still relevant.

NorgerLegacy

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4179 on: 2018-07-12 15:58:08 »
Im a newb when it comes to modding FF7 even though i played it the day it came out for psx in the USA. I have modded other games from steam by making a copied folder of the game and putting in the mods. so what i want to know is i tried that with ff7. ran the r05c  the reunion.exe and it updated that folder but i dont see the mods working. other than running that exe file am i missing a step or do i have no choice but to do it to the steam folder location. i have gotten graphical improvements done but used a drag and drop method into data folder. Is there something similar for translations?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4180 on: 2018-07-12 19:20:04 »
I'm not sure how to configure it to your own spec - it's designed to be installed on default file locations and be automatic.

Kuraudo.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4181 on: 2018-07-13 12:20:47 »
Thanks DLPB for the answer.

Btw I read about a patch that modifies as transparent the dialog box, so if in case i'll do that.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4182 on: 2018-07-13 15:42:56 »
That's part of an option with R06 now - and part of aali's driver originally.

Kuraudo.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4183 on: 2018-07-13 22:54:24 »
That's great then, more excited than before!!

Any other sneak peek from R06 as restored dialogue?

Keep up the excellent work!

DLPB_

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DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4185 on: 2018-07-16 20:49:49 »
So what's left:

1. JWP is trying to compile FFmpeg to work with aali's original source.  Has managed to get video working. Not audio as of yet.
2. 3rd party bloated awful config file to be replaced by a better one.  In Luksy's absence, hopefully JWP can help.  I've managed it.
3. Update to the latest proof progress by Charlie Beer
4. Rewrite Red XIII dialogue so that it's real Nanaki from Cosmo onwards
5. Bug: Chocobo Racer models do not exist at the races. Problem in Aali's dll when compiled with VScode.
6. Bug: Death sentence timer not visible.  I've buggered something up.
7. One or two other bugs I'd like to clear.
8. Camera is broken with 4x cut and a victory celebration with 60fps mode (NFITC1 can hopefully fix)
9. Installer update (me)
10.  Redoing about 10-15 sfx sounds (me)
11. Massive testing with various options (me)

But this should be released no later than Sep 16. 2 months or less and we should finally have something.

« Last Edit: 2018-07-23 01:00:36 by DLPB »

Kuraudo.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4186 on: 2018-07-17 22:12:26 »
Great news on Nanaki, another detail added on this masterpiece.

I was reading the first page, what specifically is Audio Replacement? Is it done?

99 1:35 soldiers will be implemented in R06 or 7?

Thanks for the updates!

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4187 on: 2018-07-17 22:34:51 »
Audio replacement is done and as the name suggests the entire audio module has been changed so that effects and music use my code.  And all effects have been recorded from psx.


99 1:35 will be R07.

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« Reply #4188 on: 2018-07-18 16:09:47 »
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« Last Edit: 2019-05-06 12:14:20 by Cicciolo »

NotHere

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4189 on: 2018-07-18 17:40:02 »
Great news on the release date. Looking forward to it!

crippknottick

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4190 on: 2018-07-19 16:19:22 »
Is there any chance to have the PSX icons as a separate stand-alone mod?

Please? Pretty Please? With a cherry on top?

I'll buy you a game on Steam for your efforts. :D
« Last Edit: 2018-07-19 16:30:58 by crippknottick »

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4191 on: 2018-07-19 23:35:55 »
The PSX icons are there as part the default - so are not standalone.

But there is nothing stopping you from using your own png file or editing the texture file.  Former is prob easier.

obesebear

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4192 on: 2018-07-20 01:30:03 »
Victory animations should be fine.  As far as I am aware they are within the **da file and have been interpolated.   I'm not sure what animations are used for 4xcut, but I would think they too would be in the da file, I don't remember seeing any animations files in magic.lgp besides the limit breaks.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4193 on: 2018-07-20 01:35:49 »
This is a camera thing -  NFITC1 should be able to work out which parts are missing.

benserwa

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4194 on: 2018-07-24 19:17:23 »
The torrent seems to not be working.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4195 on: 2018-07-28 17:26:34 »
I was going to redo the credit screen... already made a lot of headway.  But speaking to Klitlika on Discord...

A better idea will be to remove the sucker entirely and overlay a new FMV recorded from PSX.

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4196 on: 2018-07-28 18:13:28 »
Does anyone have trouble in Windows 10 when using this and the SweetFX scanline mods? Whenever I use them in conjunction, the game will flat out refuse to load and cause the launcher to be stuck in an infinite loop. When I don't use the SweetFX/scanlines, the Steam version and this mod work fine. Never had that issue in Windows 7, can anyone verify?

Nevertheless, thank you for your continued work on this, the new models, 60 fps battle menus, etc, make the PC port how it should've been.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4197 on: 2018-07-29 11:07:06 »
No idea, sadly.  But if you send me the sweetfx mod thing... I'd like to check.

In other news...

Decided the credit module is going, in favour of a movie of the psx credits.  It's not even close.  There's no way to make that PC port version look as nice as this [left side] - no matter how much modding:
https://drive.google.com/file/d/1U_i8xmQ1J702PR2yRgok3CcguHsHVWP2/view?usp=sharing

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4198 on: 2018-07-29 14:02:59 »
No idea, sadly.  But if you send me the sweetfx mod thing... I'd like to check.

In other news...

Decided the credit module is going, in favour of a movie of the psx credits.  It's not even close.  There's no way to make that PC port version look as nice as this [left side] - no matter how much modding:
https://drive.google.com/file/d/1U_i8xmQ1J702PR2yRgok3CcguHsHVWP2/view?usp=sharing


Here's the thread: https://steamcommunity.com/sharedfiles/filedetails/?id=162106660  Not sure why it crashes on Windows 10 but not Windows 7, when used with other mods, it's weird. But like I said, I can load the game up just fine if I don't use SweetFX with Reunion.

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4199 on: 2018-07-29 15:12:24 »
Have you tried to use reshade instead? It might work better, because you can inject it trough opengl.