Hey gjoerulv, i have been playing this ff7pc for a while now, and started a hardcore game with your mod, and i have to say its so much fun! Its totally gave me a new challenge and its been awesome to see the changes so far.
I'm using break damage limit patch, and i noticed the AI is so much better, and i actually died a number of times, and found some parts pretty easy while others extremely hard!
For you i will leave my feedback so far on certain parts of the game, specially the bosses.
-In the 8th reactor, i found the big machines which drop bolt plumes to be hard in the beginning, specially paired with those other new mobs, after rushing to the first boss, and dieing twice, i decided to level on these fights up til level 17 or so, the spot gives so much AP and exp for that time, and i stocked up a little on potions, ether's and bolt plumes for the first fight.
- The first boss was difficult when i rushed to it, first 2 times i would run out of potions and Phoenix downs, but with some higher levels, and bolt plumes, i was able to destroy it easily
- Next i decided to see what the mobs in the graveyard was like, with just cloud, and i noticed the spot is still similar, not a great exp spot so i carried on my way after a few fights
- After jumping off the train, i ran down purposely to fight the soldiers, and i found a new mob! A green secret officer, which seems to have lowish HP but a lot of attack power, would be nice if this fight gave anything special
- I carried on and the mobs in the tunnel was not too hard, i did some fights on the way to Big Bomber, didn't run into anything too difficult in there.
- Big Bomber boss, i found this really easy, i had limit breaks, and just decimated from both sides, i really expected this boss to be much harder hitting, as its a key part of FF7 for me, and i guess the size of this thing, it should be more of a reasonable boss? Dunno that's just my opinion anyways.
- Aeris solo fights were easy, maybe make this a bit more difficult, so you might actually have a reason to use the barrels?
- Moved onto sector 5 after stopping at aeris house, and i liked how the house monster had more hp and attacked more then one person, but the attack power was lower then i expected, and the little things that come in 4 (cant remember the name) are still pretty much no match, and remain a good place to level limit breaks at this point of the game.
- The solos fight for cloud inside Don Corneos mansion are still pretty easy, wouldn't hurt to boost those just a little bit
- The Aps boss fight, i was looking forward to a good match here, but i seem to destroy really easy, with limit breaks and grenades, he never got close to killing me, and only did 3 wave moves, maybe this boss can inflict some status effects at the beginning?
- The sahagins in the sewer, and the little moths i found really annoying for this part, i liked this addition because these were no match before, and it scared me to see the stuff these monsters were doing so early on in the game lol
- Train graveyard, i found interesting for a number of reasons, the mob which drops striking staff was not much more difficult, and such a pain to steal off, and the new mobs, the little ram creatures, are just really wrong in this area, for these reasons.
1. On one fight, i was able to steal a fire fang off one of these, then i did another fight and they would only drop potions, did my game just glitch out???
2 On one of the fights, there is 2 of these little rams, and one of them is actually floating, levitating higher then the one next to it by quite a way, this new battle needs to be looked into man
- Reno boss, i enjoyed this fight, the pyramid has more hp so it takes 2 attacks to break, but still his attack power was quite low, so still the first encounter of this guy seems pretty lame, he died pretty fast.
- Next fighting happens in shinra building, i decided to bust in, i liked how you added the soldiers with hardedge drop on the elevator although the drop rate really annoys me, and they are dam strong lol
- I decided to steal off the red soldier guys, after they lost the armor, to get some shrapnel's, not sure if this was added, but it helped later
- On floor 65 i think it is, with the midgar model, the normal mobs were fine, and getting loco weeds here was essential although they didn't seem to drop much for me.
-New Boss! Locke Venus and Theo, OK I'm going to say this, What a dam funny, but very hard and challenging addition this is, these guys don't just talk lots of funny stuff at the start, but they work together so well and wiped me many times.
I stole a silver armlet off Theo the first time i won, i decided to go back and try again, and steal off the other 2, Locke has X potion, and Venus a Fairy ring.
Now this was one of the hardest things i ever done, stealing both the Fairy ring and Armlet off Venus and Theo, before killing them or being killed, it took me a good 20-30 tries to get the result, as these guys truly destroy, and the drop rate is so dam bad, Venus tends to die too quick, and you need to kill Venus off so the other 2 can die, as Venus uses Erindae and raises them back up, and if you confuse the trio, Locke always casts berserk and 75% of the time lands it on one of the trio, which makes things even harder! lol.
Ok following on from the last post More feedback on the mod.
- Specimen boss fight, I found this fight to be pretty easy, i had star pendant and fairy ring to protect against poison, the 3 guys at the front of the boss are still easy, and the boss does not do anything new and dies with not much challenge.
- Fighting on floor 68, I got my carbon bangles off this floor, and also i had some major hassle with the team of 3 Soldiers, which do Sleepel, and have very good AI, any Loco weeds for these fights help, but without they can be difficult to fight, specially if you are not fully cured from the last fight or running low on MP, luckily the save point is just down the elevator, making this a good decent exp point.
- Fighting in Shinra building after breaking out of prison, i found this really interesting, one of the mobs actually does an Enemy Skill, Roulette, although its a killer move at this time, i thought it was great to add it now, seen as usually you have to wait a long time to get this, when it becomes obsolete.
I went upstairs to floor 69, and noticed a new mob could push me out of battle, luckily i had saved it, but in one of these fights, 2 of my guys got knocked out of the battle, and the other person died, meaning i had game over again lol
- Elevator boss fight and Rufus - From what i saw, i did not see anything new to these fights, they seemed pretty similar and easy.
- Boss fight after bike game, i also found this pretty easy, boss did not do anything new, and bolt just destroyed it.
- Outside Midgar, i fought the machines for Matra Magic, and i did not notice too much difference, some mobs are slightly higher in hp and attack power.
- Story sequence with Sephiroth and Cloud, I loved this!!! Actually being able to control sephiroth and use killer moves at this point of the game, Cloud is just totally useless and dies every 2 seconds, so you just take this level 90 Sephiroth and destroy things, with Break damage limit a normal attack would take off 27000+ for me.
I also loved the new boss fight, i actually had to cure sephiroth because i was not too sure about what it could do, but after a number of normal attacks it died with no problem Cloud of course died after i decided to attack it with him for the laugh.
- Back on the world map, outside Chocobo farm, these fights were much harder, the birds do berserk, the elephants and mandragoras don't want to die, and of course the big midgar zolom is even more powerful! :O I managed to get L4 suicide off the Lil squirrel dudes.
- Went into the farm for Choco/Mog, and wanted to watch the dance, i got Choco/Mog, then all of a sudden... Bam im fighting a Silver Chocobo! Im thinking what the hell is going on here, this Silver choco starts doing Choco/Mog on me and doing decent damage, and does Chocobuckle on the guy with Enemy skill materia lol, i tried to give it a gyshal green just in case i could catch it! But for some reason that didnt work, so i started to kill it, and it died not too long later, great addition!
- I carried on and got a choco, and headed into Mythril mines, i found these mobs not that much more difficult, and i got my Flame thrower enemy skill.
- Got out into Junon area, and headed over to the forests straight away, the birds and trees are not too much harder, i stole a Boomerang off one of the birds, then i kept fighting til i got Yuffie, who also did not seem like she was much harder, would have been nice if the Yuffie fight was adjusted, so she was a bit more of a challenge to get as a character.
- Next i headed off to outside Fort condor, i fought the big mob with the guy riding on the back, i tried to steal from it dozens of times, but i got nothing, and it seems to hit pretty dam hard, and all i was doing for 15 minutes straight was curing and stealing, i got fed up and decided to call it a day there.
More feedback for you as i play through the game, thanks for the mod
Sorry for the double post, didnt mean to offend anyone