Author Topic: 8-bit pallete fails in FF8 - Was there ever a fix for this?  (Read 21680 times)

Beautiful_Intended

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8-bit pallete fails in FF8 - Was there ever a fix for this?
« Reply #50 on: 2005-08-30 10:31:07 »
please savage try something to solve this damn ff8 problem

Qhimm

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8-bit pallete fails in FF8 - Was there ever a fix for this?
« Reply #51 on: 2005-08-30 21:58:17 »
It's very easy to not double-post. It's also very easy for me to click the warning button. Choose carefully.

Eigaar

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8-bit pallete fails in FF8 - Was there ever a fix for this?
« Reply #52 on: 2005-08-31 00:09:24 »
ive managed to get the game (in software mode) to look like the playstations graphics.
Not as elegant as full 3d pc graphics, but still playable.

Beautiful_Intended

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8-bit pallete fails in FF8 - Was there ever a fix for this?
« Reply #53 on: 2005-08-31 07:47:26 »
Quote from: El Qhimm
It's very easy to not double-post. It's also very easy for me to click the warning button. Choose carefully.


I'm sorry...from now on i'll be careful ^^